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Clock Juggling

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rated 3.98 / 5 stars
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Credits & Info

Uploaded
Aug 15, 2005 | 7:07 AM EDT

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Author Comments

Dear Clock Crew,
Happy Clock Day 2005,
Love from Bloopy.

The objective of this game is to click the clocks to juggle them. Don't let them fall to the bottom!

Reviews


Mitchell-VivianMitchell-Vivian

Rated 2 / 5 stars

boooooooring

wow u can do way better than this. this peice of crab is giving the clock crew a bad name


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theabdboytheabdboy

Rated 3.5 / 5 stars

Pretty good for something quickly made.

Y helo thar Mr. Bloopy.

Graphics 4/10 - I gave you a four because I only saw five clocks. If you wanted to, you could fit a background in there. But I understand that you only worked on this for a short time. (Maybe a fruity background? Not C1 style though...)
Style 6/10 - It wasn't an orignal game, but how there were diffrent sizes of clocks made it somewhat diffrent from the other games like this. Maybe you should put ten clocks instead to represent the ten Clocks. Also maybe put a counter for each individual clock and add a timer in. Because I can ditch all the clocks and keep clicking the biggest one and it'll keep my score up. Make it more challenging by making the space more wider.
Sound 8/10 - A decent loop.
Interactivity 6/10 - Too easy to click.

Overall 7/10 - I did enjoy this game, although it could be better. I don't know how hard it was to make this game, because I didn't learn that much flash in school, but I think you did a good job!


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Bloopy responds:

Well I wouldn't want to make it too challenging, you might and drop all the clocks, and that would be a tragedy! :P

Actionscript isn't that easy, I found that I didn't have a hope of making flash games until I'd learnt some programming.


ProbeDrProbeDr

Rated 1 / 5 stars

Ok

Reminds me of a game called Kick Up or something like that, where you clicked on a soccer ball to keep it in the air. This is a much... lower quality version of that game. You could definately use some better graphics, and maybe a more open space. It is also pretty hard to click the falling clocks. Nice attempt though.


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Bloopy responds:

Indeed it was inspired by those kick up games. Yeah it's a bit hard to click them, but I didn't want to make it too easy! :)

My skill is more on the actionscript side of things, so I need to practice more on my graphics! When I saw it was Clock Day, I decided a tribute was in order, and I was in a bit of a rush. Thanks for the review!