Drakojan Skies Mission 1 by OmegaDragon3000



Author & File Information


Submitted: 08/13/2005 | 10:48AM EST

File Info: Game | 4.1 MB | Add Game to Favorites

Current Score: 4.14 / 5.00

7,287 votes | 369,790 views

  • Daily Feature Daily Feature – 08/14/2005
  • Weekly 3rd Place Weekly 3rd Place – 08/17/2005

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Author Comments

(Thanks for the frontpage!)
Instructions are in game.
Fight for a higher purpose and go against your own military forces to save the lives of Ethonia's innocent drakojans (dragons).
Enjoy the game!

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The people have spoken

Average Score: 9.1 / 10

Score: 8
ucho

"..."

by: ucho
date: November 17, 2009

fajna

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Score: 9
dsagent

"[insert title here]"

date: July 19, 2009

Besides being short the only real flaw is not being able to choose your weapon. This is one of those shooters were your stuck with 1 primary and 1 alternate. The ships are so r-type ish.

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Score: 10
Orochimaru200

"DUDE THIS GAME OWNES"

date: June 4, 2009

BEST GAME EVA (well at least for a sp)MAKE MORE AWSOME GAME MAN THIS 1 ROCKED I LOVED IT PERFECT 10/10 id give you better but i can only give a max of 10 lol :)

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Score: 8
elHerrero

"A good sign of things to come"

date: May 25, 2009

As with OmegaDragon3000's other Drakojan games and the perfect tease that was Forgotten Rites, this first submission in the Drakojan series looks beautiful for the most part, and its high overall production quality makes it stand head and shoulders above most flash games. It's not perfect, but it's done superbly well and that helps makes up for some of the minor problems.
It is incredibly short, as advertised. This is "Mission 1", and the entire length is little more than the average span of most shooter levels. Thus it can't really be reviewed as a full game, but more as a beta or demo.
The gun powerups are all over the place instead of a steady progression. By that, I mean that your shot changes from upgrade to upgrade, sometimes having less coverage than previous versions and sometimes seeming to be more of a downgrade as a result. The upgrades are also piled up near the end of the level instead of spaced out appropriately. I actually took more hits in the beginning of the stage and ended up not needing the later health powerups.
The game did take a bit of time to get used to. At first, it seemed way too hard, but as you begin to memorize your enemies' patterns, you finally start being able to dodge and shoot effectively. The "bosses" aren't terribly difficult to beat, although they take a lot of shots. Not being able to hit the turrets and fighter on the last boss is also annoying, as I was caught by a cheap laser beam that left me no room to maneuver.
Anyways, overall it makes for a good demo and does succeed in making you want to play a full Drakojan game.

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Score: 10
kendrickt70

"cool"

date: December 31, 2008

cool game

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