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Uploaded
Aug 8, 2005 | 5:36 PM EDT

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Author Comments

update: many updates may be waiting on NG admins. And, I'm sponsored now!

update: PAUSE, MUSIC OFF, AND NEXT WAVE buttons

update: HOLY CRAPOLA! THANKS SO MUCH FOR THE FRONT PAGE! *GLEE*

update: CONTEXT MENU. disabled

update: QUALITY BUTTON ADDED. appears in the top right corner during play.

update: SOUND FIXED. you may have to reload...
(hints on full page)
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I've been working on this one for a couple of weeks, it's a tower defense game in the genre of the Warcraft III mods that became so popular when WC3 was released. I hope you enjoy it , as it's taken some hard work to complete. If there are any bugs, please notify me via e-mail or a review. Thanks!

Controls are pretty simple, but there are instructions in game to help you get acquainted.

Hints: for those of you who are stuck.
1 - use the KEYBOARD shortcuts!
2 - enemies have resistances to certain elements. Some (like the orange worms) are impervious to an element.
3 - recycle and replace often. Any enemy that escapes is that many fewer resources to hit the next wave with.
4 - To beat Extreme, it's useful to know that the slowing effects of certain elements stack, that is, both can be in effect at the same time.
5 - Writing reviews encourages more games to be made by me ;)

Reviews


cherrioscherrios

Rated 1 / 5 stars August 8, 2007

Cool, but needs to be tested.

Did you not test this game...? Judging from the fact that i can't kill anything after wave 5 on toddler i'm not quite sure how you can beat the higher levels.



H8R3DH8R3D

Rated 0 / 5 stars August 7, 2007

Most ****y game ever

Towers do no dmg what so ever so that needs to be better the monsters go much to fast ice doesnt do anything ??
I had like 5 of the biggest towers and 4 ice towers but I got 2 kills every wave after wave 5



Torch4893Torch4893

Rated 5 / 5 stars June 30, 2007

Great!

Those dragons are incredibly small!



the-Dark-Neighborthe-Dark-Neighbor

Rated 4 / 5 stars June 30, 2007

Great, challenging game

ArneTheTurtle,
Here's my tiringly lengthy review.
PROS:
1. The premise of the game is good. I don't know of any other game where you defend a picnic (of all things). Plus, the little pixie is adorable.
2. I'm new to the TD genre (okay, so this was my first one), but the controls were easy enough for a noob to figure out (after reading the instructions), so good job.
3. I like how strategy-oriented the game is. No single technique will always work in every situation, which adds variety. I also like how certain enemies are resistant to certain elements. You really have to think on your feet to stop the hordes.
4. I don't care what other people say; the music works for this game--fast-paced. I liked it.

CONS:
1. It is not immediately obvious what you are supposed to do in this game. You might want to clarify that the towers need to be placed near the road by selecting them from the menu and clicking the destination. I almost gave up on this game because of it, which is a shame because this is a really wonderful game.
2. The towers can be accidentally placed where they can't reach the enemy. When I move north from the southwest quadrant, I always end up placing a tower in the middle of the field where the directional button is, and then I can't recycle it, thus wasting resources.
3. That's all.

Now for a few suggestions:
1. Turn the NaN infinite resource bug into a cheat code. That way people who get frustrated with the game can win, and people who want a challenge won't have it ruined for them.
2. Random waves. Mix it up a bit, but don't have the red leapers on the first stage--that'd be suicide.
3. More waves. I like how you can eventually win, but I'd like to see more stages. Also, I'd like to see an endurance mode--you just keep playing until you die and the enemies just keep coming faster.
4. A high score display for the aforementioned endurance mode would also be nice.
5. Elemental chains. An enemy would hypothetically have to be hit with two or more elements in the proper order in order to be killed. For instance, some enemies would need to be frozen or poisoned before they can be killed by anything at all.
6. Thawing enemies. If an enemy gets frozen, a fire egg would un-freeze them.
7. Bosses. Stag beetles, yellowjackets, or maybe even a raccoon. That would be a headache for the poor little pixie!
8. More dialogue from the pixie. She could interject an "Oh no!" or "Gotcha!" every now and then. And between stages, she could give tips on how to set up the towers.

Sorry for the incredibly long-windedness of this review, but I can see how much time and effort you put into this game, so I thought the least I could do is write a well-thought out review. It is truly a fantastic and incredibly addictive game. Keep up the good work; I eagerly await the sequel!

--the Dark Neighbor



FreekthegeekFreekthegeek

Rated 4.5 / 5 stars May 29, 2007

I enjoyed it

ATTENTION!

HAVE ANT PROBLEMS? JUST PLACE FIREBREATHING DRAGONS AROUND YOUR HOUSE PERIMETER. THAT'LL SHOW 'EM!

lolz using dragons to protect a picnic. And how come after i defeated the bug army I didn't get to eat what was left of the picnic? And how come I died just because some stupid bugs ate the picnic? It's the picnic that died not me.

I only gave it a 0 for sound cause I didn't have the volume on.