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This is the sequel to my first Newgrounds submission. In this game you fly through space and shoot down enemies, collect powerups, and get as many points as you can. At the end of the level you reach the shop where you can customize your ship.
Not very well balanced.
Sry, but that game sucks quite big time. The enemies just don't die. You have to hit them with such a great amount of shots that you're able to kill just one of the enemy spaceships maximum.
Moreover the power ups don't last for a very long time and without them you're pretty much screwed.
I liked it, its not very conventionnal
I haven't played it much because I'm currently so interested in Enigmata *_* but I liked the concept of having to wait for guns to recharge and It was kind of special that you weren't really expected to kill all of your enemies. (Didn't seem possible to me at least)
This game had potential...
But the retarded enemy strength ruined it! Also, the upgrades cost WAY too muh and the specials were ridiculously underpowered. Try again, but try harder...
This game is bad....
I know this is a very old game but i can't say anything positive about it i'm afraid, you almost can't kill an enemy but each and everyone of them will make you spaz over the screen.
But i know your new games are a lot better, beat both of the Enigmata games and at 124.500.000 score on the Genu's revenge one now xP that one is fun!
That's no bragging just a recommendation for the other ones reading!
May my enimies PLEASE DIE!?
I'd repeatedly hit a spaceship over and over and over again and it ussually didn't die until I hit it myself. Sure there's powerups but I rarely know what they even do. Not only that but also, they last for such a short little time, and some don't even have a visible effect. This game needs a lot of improvement, one being the ability to kill without being damaged yourself.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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