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Note: Some people have been complaining about the physics. Well, it was all hand animated, no dynamics used or anything,then physics are hard to do. But i still think i did ok
Heya, Well, i have been doing Flash, Tutorials, Claymation for a long time, Well, now its time to do 3d :)
I have been doing 3d renders for some time, and i liked to try a movie once, its not that long (its just a bit more then 1 minute) But with this subject it would just get boring after a while.
Well, i hope you enjoy it.
do you even have little sence of gravity and physics?
that thing didn't seem real AT ALL.
I mean, it just floated around, try to keep it a bit more realistic next time please.
Like you could do it better, its very hard to animate gravity by hand (i didnt use any dynamics)
You should of used reactor for it though, would of given it a more realistic look, also try not to use the default textures, put 3point lighting in to make it a little more realistic.
I didnt use any default texture, and i didnt do too much detail for not making the render time bad ass long,
And uh.. i dont know how dynamics work in 3dmax, i only know those in Maya, but if you could explain me dynamics from 3dmax, i would really like that.
nicely done. except the physics were kind of messy....i was pretty sure there was a way to let 3DSM to handle those. or maybe not, i dont know. anyway, keep it up
Yes there is... but i only know how to do that in Maya, not in 3dmax :P
strange if you can make this
then you can get a job at big game software company's
like blizzard-ea .....
cuz 3d ghrapic makers are hard to find ..
specaily one that even can make a movie you could make a 3d trailer.. for a game hehe if you get what i mean..
Im still not that great with 3d, still practasin, but i think i did pretty ok on this one
T here saying that that was awesome!!!! its too bad what happened on the site...:(
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