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Instant Message Simulator

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UPDATE 2 RETURN OF THE UPDATE:
http://www.newgrounds.co
m/portal/view/256192 Play my new game!
UPDATE:
Uh oh! Newgrounds messed up my game! This game is huge (the width is 900 PX) and I guess Newgrounds had to scale it down a little so all the graphics have been messed up a bit (you can tell be how the symbol in the beginning looks a little fuzzy) As always I will be offering cool game downloads at my e-mail adress checkthecoolness@yahoo.c
om

If you send me mean stuff I'll block you and then cry.

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----->>
For the first time ever YOU are the AIM Guy, do you have all the SKILLS it will take???

- Note: I did not put any music into this game because I'm guessing that you all have music that you would prefer to listen to.

This is a tribute to instant messaging and I hope you spend lots of hours playing it.

Log in / sign up to vote & review!

I'm going to be honest. It's terrible. It's incredibly old, though, so I'll give it SOME slack. Having the spacebar as jump isn't so bad, I've seen worse, though it would have been better if jump had been the up button.
My problem, though, with this game is that jumping is just god awful. Going up is alright. That's not too bad. But you drop like a rock and there's no time to react. You stop moving when you reach the top if you're trying to run and jump, so there's no momentum at all. Trying to reach the other platforms is a chore, and I find myself focusing more on getting to a single platform where most of the items are appearing than running around gathering the other items.
I gave you half a star because it's old and I understand that 2005 was a very difficult time to make games like this. Had this been any newer, it would have received a solid 0.

BLAMMED!!!

How did this not get BLAMMED! like i care if you block me!!!

Good concept

^^Good Points^^
Another original idea on NG. This game certainly has a creative concept and could be fun to play if there weren't so many bugs >.< I liked how you let the players select the levels, which were also pretty creative scenes. The sound effects were good as well.

^^Needs Improving^^
Unfortunately, this game has a few major downfalls. First off, the game play is very buggy. It's very hard to move your character around to get the boxes. It seems to be hard to jump and run at the same time, and the character just moves strangely.

Pretty damn good flash.

I mean it gets repetitive, but it was pretty good. A game that never ends isn't that bad of an idea really. Hope you make another one like it.

Johnyul responds:

Thanks, I'm working on a game that actually totally different where you are the dictator of a small desert island because I thought everyone hated this game. But I'm going back to games like this after I'm done.

TOO LINEAR

ALL THE LEVELS ARE THE SAME AND ITS LINEAR!

Johnyul responds:

Ok, I wrote this for someone else. The white "AOL mainframe" level was going to be the only level in the game but I was worried people would yell at me in reviews because it didn't look very good. Each level is a little different but I guess you don't think so. I'm not sure what you mean by linear, I guess you mean 2 dimensional.

Credits & Info

Views
12,088
Votes
25
Score
2.81 / 5.00

Uploaded
Jun 20, 2005
7:51 PM EDT