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Bombs Away!


Date Submitted

06/16/2005 | 09:29PM EST

File Information

Game | 245.2 KB

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Current Score

2.91 / 5.00

445 votes | 2,864 views

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Related Submissions

Submissions by SuperBokey:

Submissions by Dan Solomon (mynamewontfitin):

Submissions by Reed: View all 85 of this author's submissions

Ages 13+ Mild Violence
Bombs Away!
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Author Comments

-UPDATE-
I fixed it so you cant stand in either corners and get 191 now! :D I hope that was the only bug ;)

This is a little minigame in which you must dodge falling bombs! This is one of the many minigames that will be included in our new game The Adventures of Robin Hood. The bombs do get faster, and I fixed the bug towhere it doesnt hit the corner! Idea and gameplay by Reedo, Programmed by SuperBokey, and Art by Dan (mynamewontfitin) I hope you all enjoy! And If you have any suggestions for The Adventures of Robin Hood, then sign up at either Eviludy.net, or Lostsolution.net forums and tell us!

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The people have spoken

Average Score: 5.8 / 10

Score: 5
milinko959

"(title in work)"

date: August 28, 2007

^^Good Points^^
I guess it wasn't too bad. It definitely got hard after the first ten bombs. The graphics were nice, especially the background and your character.

^^Needs Improving^^
It was so boring in the beginning when the bombs are going incredibly slow. Also, I think once the bombs start going faster, your character also goes faster. This way it is about reacting, rather than luck towards the end, as there is no way to react after about 60 bombs drop.

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Score: 7
BunnyW

"Ummm..."

by: BunnyW
date: January 8, 2006

Ok... I guess it wasn't bad... Wasn't too good eather.
Am I the only one that found this game just a little bit too boring?

I mean c'mon. "Dodge bombs with an elf looking kid"... ... ...

Rrrrrrrrrrriiiiight. Anyways. Next time you make a game like this, I would recommend that you make it ... welll... Better ^^ ...

Use some imagination and it'll be OK. (Sounds were a bit monotonic too?). Yeah... Well... Good luck

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Score: 7
AlternateAccount

"Fun enough"

date: June 26, 2005

You know why it got a 6 for interactivity even though its a game? Because it just wasn't very playable. The curve was much too steep, it started out as a cake walk and then dropped right off into normandy. I would also suggest bumping the framerate up a few notches because it just felt slow and laggy to me, it would have been nice if the character moved a bit faster. A suggestion would be powerups, which would allow your character to (a) move faster (b) "dive" out of the way or maybe something like anti-bomb missles =P
Anyways, nice enough game, good for killing a few minutes. Good luck with furthur games and animations :)

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Score: 7
XwaynecoltX

"((( FUN )))"

date: June 17, 2005

Well this was a fun game to play, i liked how it would get harder, and harder everytime you avoided more bombs. The little character that runs away from the bombs looks cute, i like how you animated the background around them, and the bombs look pretty cool with the danger label on them, its a fun game...

~X~

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Score: 9
gunman

"nice game SB"

by: gunman
date: June 17, 2005

But it says the reed had the idea. that's wrong. I wrote all those mini-games renember?!

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