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Jun 16, 2005 | 8:24 PM EDT
  • Daily Feature June 17, 2005

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Author Comments

*** Update*** 07/05/05
The rest of the spawning bugs should be gone now. You can change antialiasing quality by pressing Q, and an acid bath related bug was fixed as well. I gave one final push and I think everything's flushed out. Please send me an email (negativeone@newgrounds.
com) if you run into any more.

*** Update*** 06/21/05
I fixed the infamous level 1 boss bug. If anyone runs into it again, let me know, though I think it's gone altogether. Also fixed the faulty platform positioning in level 2, and a seldom-mentioned music bug.

*** Update*** 06/17/05 Thanks for all the feedback thus far. NegativeOne will be addressing some of the bugs you guys have run into, so do continue bringing it up as you encounter them. Your feedback is essential, thanks again.
Well what turned out to be a short quick little game ended up being almost half a years' worth of work.

I've always been interested in getting into the flash game scene, I just never had the right supporting cast. This is the first stab at it and with the actionscript powers of NegativeOne, I think this game meets my expetations.

I'm pretty pleased with it. It's not the most elaborate game, but I hope you get some form of entertainment out of it. Thanks to everyone for helping out with beta testing, the people responsible for the music, and the rest of you.. You know who you are. Ok, go play.



Rated 4 / 5 stars June 19, 2005


Other than the fact that sometimes when I died something would screw up I'd start dying over and over again without starting to play, this is a great game.


Rated 3.5 / 5 stars June 19, 2005

it was alright

it was pretty good the controls were a bit sloppy and there were selveral things that went wrong in certain levels like if u died in a certain part ull just spawn over a cliff no where near land and keep dying or if u died and u have to start from the beginning of the level with lives remainning the controls of the game were very aggrovating because after you jump u lose about 75% of the control over the character so if u jump a little too soon or too late ur kinda screwed even on a moving or non moving platform i think you did an overall good job. Id like to see some more keep up the good work


Rated 5 / 5 stars June 18, 2005

Good job

Don't listen to LazyTree man he obviously thinks that all platformers must be copying Alien hominid. Good game keep it up


Rated 0 / 5 stars June 18, 2005

what a copy

dude next time you make a game do not make it after a game that is better than yours. you copied alien hominid and turned into shit. please dont make any more games copying others.

Luis responds:

Because it's a platformer of the same scale? I think you're being a bit closed-minded. Tom expressed a sincere and outright appreciation for this game, so it doesn't seem that he feels it's a ripoff.


Rated 3 / 5 stars June 18, 2005

not too shabby

its a simple action platformer,
but still delievers entertainment.
the jumping mechanics did seem
a little rough around the edges,
it was either you were too short
of a jump or too long. this issue
especially came up in the 2nd
level with the 2nd set of saws
i think, it seem like i couldnt
quite make on it ever...possible
glitch or fault on my part?
otherwise it was fun while it
lasted, but not completely innovative
either. also the visuals were crisp too.
score: ***