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This is a game that I made quite a while ago now which has been fairly popular.
It is a beat em up, with a variety of weapons and characters. Each character has their own special move. It is quite difficult, so I am expecting a lot of complaints about that.
If it runs slowly, click 'Quality' to reduce the quality and therefore speed it up. You can also switch of the blood and shaking in the options menu.
verry good fighter but i recomm to make ppl be able to change controls or just change em to j k and l ....... t-y-u hurts ur arm :|
This is a great game, although no perfect score :/. The gameplay is decent, and I like that you can toggle your weapon in and out, so this way you have a little more variety. The controls were akward for me, I never used the buttons T Y U for a fighting game. The graphics were well...weird. It reminded me of paper. The sound effects were great, yet another game you made where the sound effects cover up for music. Great job, but I can't give you a perfect score because I didnt find it completely enjoyable. So heres an 8/10 and a 4/5
Pretty damn good
Yeah, that was a damn good game. In fact, near perfect.
However, there were a few things that I noticed:
Yes, it was pretty difficult. Took me ages to beat the level four guy. Is it possible to put a skill level in the game?
I had a couple of issues with the controls:
- At times I experienced a slight delay in action from when u press a key and when u release it. About half the time I could never do the special move.
- It seems to me to make more sense if down was duck and back was block. Don't know how difficult that would be vis-a-vi switching sides.
- How come some characters can do their special move with their weapon drawn?
Hehe, other than that I give the dreaded double thumb fortune attack! ayeeeeee! ;D
Level 4 will be easy when you get the hang of it. Try getting in close to use elbows. Avoid using the reaching punch as it is very weak.
The delay thing: The only thing I can suggest is to try switching the quality (button at the bottom in the game)
There is no ducking in the game, and back is walk backwards, so I think down works as block.
I have never seen a character do a special move with their weapon drawn?
Thanks for playing and your feedback
wheres dragon fist 1?
this game wud b gud if the level codes worked but it is really a shame that they don't work
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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