Advanced Sprite Tutorial
Credits & Info
- Uploaded
- Apr 17, 2005 | 10:04 PM EDT
- File Info
- Game
- 529.4 kb
Related Stuff
If you liked this, check these out!
-
William and Sly 2 by Kajenx- Game
- Rated E
- 178,809 Views
-
Knightmare Tower by JuicyBeast- Game
- Rated E
- 378,278 Views
-
Infiltrating the Airship by PuffballsUnited- Game
- Rated E
- 153,235 Views
-
Brazilian Flash Ranking by Dasneviano- Game
- Rated E
- 18,227 Views
-
Scale of the Universe 2 by Fotoshop- Game
- Rated E
- 637,061 Views
-
Coma by wittyhobos- Game
- Rated E
- 2,332,046 Views
Author Comments
i found this in an old folder on my computer, unfinished, untouched since october 2004.
to participate in this tutorial, do not go to the link provided in the flash. go to this link: http://sprites.fireball2
0xl.com/NSA/Sheets/superm
ariobros.png
Reviews
Rated 5 / 5 stars November 21, 2008
Good.
Kinda cool tutorial. If I ease it down does it means it deacelerate?
Rated 5 / 5 stars June 20, 2008
Heh, I know I learned something !
The Looks, the Explanations, The EXAMPLES! PERFECT! PEERRFFECCT!
Easy to Follow, working buttons, to go foward an back frames, Everything is....PERFECT! 10/10, Voting 5 Now!!!
Rated 3.5 / 5 stars August 9, 2007
Awesome!!
I'm just starting flash, and your tutorials helped me alot!!! Thanks! There's only one thing u left out, layers.
Rated 3 / 5 stars December 1, 2006
great!
helped me quite a bit actually! good tut!
Rated 5 / 5 stars June 7, 2006
OK...
So there is this jumping curve, but later Mario games have an extra sprite when Mario is going down. How do I implement that there then?