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*UPDATE* Ok, I fixed the cursor behind the chickens, thanks to Penguinated and Catsofthebase. I also fixed the Navi music so it won't continue when you go back to the menu, also thanks to Penguinated!
NOTE: At this point I have about 9,000 views and, I think, if I have over 5,000, it holds my new file to make sure I didn't f*ck it up too much. So, it might be a little bit until the game is updated.
Wow! Daily fifth place! Will it get front page? That might be shooting a little far...
If you have any questions or comments, please IM me at ChtFreak1!
Reviews are greatly appreciated!
alright but a bit annoyning
i didnt mind this game but how is the cucco game off loz oot the only mini game that comes close is were u hve to catch not kill the cucco apart from that it was all rite
not bad but one thing....
dude, if you have ever even played Zelda: Ocarina of Time then you would know that the game where you shoot the rupees, they do NOT go by that fast. i am a Zelda fan and if you fuck up games like that then it just bugs me. if you ever decide to mess with this again, all you need is to slow down how fast the rupees move and also, on the cuccoos shooting game, i couldnt hardly see my bullseye move around so i had a hard time aiming on to the birds, so make the bullseye a different color and a lil bigger. thats all i wanted to say. it was ok, but too many flaws.
I like it.
That was a nice job. A difficulty button would be good though. The game's were cool. I'll give it a 4.
bout time i can kill navi but its still stupid!
srry all the games sucked except for the killing nave game.. good effort though... you should try to make a shooting game like this but you neeed to kill all the good guys in the game like the.... oh... the good guys.. like... princess zelda... and ummm..... yeah.... them...
At last i can kil Navi! Good ideas for mini games and most sounds were from the game itself which gives it a better feeling as if u were playing on the game.
You find yourself on a starship, adrift. The computer is counting down to something...
Shift tiles to the designated spots.
How fast is too fast?
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