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Well, this is a rough draft so to say, but i haven't put anything out yet, so i wanted to release it anyways.
I don't think anyone will care though, no one cares about poor old me. BUT I HAVE FEELINGS TOO. Gimmie a pity vote (5). Just kidding, or not, which ever.
MY 18th SUBMISSION!!!
You need to realize that sound is really what makes a movie/game. If this wasn't true, then silent movies probably wouldn't have been replaced by movies with sound, way back in 1930/1920/19-whatever. Other than that, gets rather monotonous, I'd suggest slowing down the inactivity by making the boss come sooner than after 100 bombs.
WHY DICKS FOR MISSLE SHAPES!?
it was alright, very simple, but it could've used sound.
this game was boreing i think you should make different kinds of bombs that take more than one hit to kill and you should come up with some good music to put in it
Not too bad
But you cant argue with the populous. The game really needs sound. Even if it were just effects and no music it would be better, since the bombs move faster you cant tell if u got hit by one or not. And the main boss killed me off before I even did anything.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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