Score: 7
"About as fun as the original."
date: March 28, 2006
how I played this
==================
Played 1x with mouse, 1x without, then about 4 more times with (getting to level 3 a couple of times).
some selected aspects
===================
+++ Some interesting power-ups. I specially like '6th sense'. Nice programming.
++++ Solid gameplay.
+ morphing squares add visual interest
+ Levels encourage replay and lend a greater sense of progression.
--- No personal high scores recorded.
-- I always feel with games like this that we should be able to start at a higher level to eliminate the boring easy part. In this game, maybe we could have the option of starting at the start of any level we've completed.
- You could do more yet to change the visuals of the game. Maybe introduce a bg, change the tune, give the blocks textures?
- The way the squares are coming isn't 100% clear. In the original, there was always one of each colour coming from each direction. Here, it's not so easy to work out where the next one will come from.
overall
========
You've expanded on the original game well. Some fun additions.
However, I was never entirely sure about the whole addition of random power-ups. It just seemed to dilute the core gameplay.