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Programmed by Tom Fulp, this game is like Atari on acid!
A KEY = SHOOT
S KEY = MEGA CANNON (must try this!)
DOWN KEY = SHIELDS
LEFT & RIGHT = MOVE SHIP
Your shield absorbs enemy life to raise your own health. The more you charge your shield, the bigger the impact!
Also, your Mega Cannon is enhanced when you have a fully charged shield!
The Captain Low-Rez series originally appeared on Newgrounds in January of 2001, but was never submitted via the Portal. It is in the process of being moved into the Portal system, for consistency.
for a game with low pixel-age it was good and had a normal not impossible challenge
oh for newbs to beat the hive use your dampening field at high not max power to hurt it bad and keep doing that but wait for the bees to fill the screen (not entirely)
oh note: use your megacannon when your dampening field is at full for a nukei-gun
this is a bad animation.. the batest animation!!
It was a nice game and quite fun to play. I loved killing the enemies with the mega cannon. The graphics were very good. Lots of people say the graphics are bad but they are meant to look retro and making things look pixely on flash is a hard thing to do. The sounds suited the retro style and you've created something that looked like it was on the NES or something. Overall it was good enough with nice powerups, quite good gameplay and OK boss battles. I'd rather have a sidescrolling shooter but I suppose you've already done that with Wasted sky, Project Eddy and in DomoKun's angry smashfest. A very enjoyable game, well done!
it is bad
well graphics are very bad... game is just too boring and gameplay is really bad... it is bad
there should be a free play mode where you can blast the living fuck out of everything with those awesome mega lazors!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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