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have fun and post constuctive comments.
Gameplay was pretty wack and the conecpt and whole overall appearance of the game has been used so many times I'd be rich if I had a penny for everytime i've played it. Personally I would just trash the whole idea and start on a whole new series of gaming. That might not be constructive but it's honesty. No thumbz up
I thought the game was going to be addicting but it turned out to just be very boring.
A horrible game.
First of all, you made a game using an overused concept and no innovating features. Not only that, the visuals were lifeless and boring - the tank explosions looked really pathetic (a bunch of red lines.. lame) and the environment was not detailed enough to warrant a higher score. The sound was very basic, but some catchy tunes to go along with the game could've helped.
Now, the gameplay - it was terrible. Controlling the tank was way too difficult and there was no great pleasure in playing the game.
How could you improve this? Add some tunes, fix up the visuals, and tweak the gameplay for easier control. Also, try adding more features and options, such as new modes and new weapons/enemies.
Too Easy. Bad Design.
There's not even an explosion when you destroy a tank... just a squiggle of red lines. No progression, no sound other than firing, and no challenge.
Unfortunalty, this game gets boring after about 10s of playing. It also dosen't help that it plays like a completely inferior version of Onslaught, a much better game. Could be improved upon easily though, if you added levels or more depth or SOMETHING!
the coding is great but its too easy make l diferent levels it would be perfect
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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