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Not an original game idea, but my take on it ( with a star trek twist )
Graphics Smooth rendering, and shading. The colors are vibrant with rich tones. The graphics werent TOO complex, and they were definately not bare bones.
[reccomendations] I would have liked to have seen a more interesting "morphing" animation when the ships combined.
Sound Simple background loops that werent too distracting or abrasive.
Interactivity The drawing tool was a good feature of this game, and for the most part it was very precise.
[reccomendation] see below*
OVERALL  This is a near perfect game, my girlfriend and i spent alot of time playing this game and it was very addictive. The two additions i would like to see in this game are:
1) When you complete a circle and it dosent allow the ships to combine, have the ship or ships FLASH that caused the merger to be null ... there were many times when we thought we had a good merger but a ship was "close" to the circle....
2) Clean up the flying patterns, sometimes when you get down to only two ships left with one straggler, the ships wont fly anywhere near each other....granted once you get to level 4 and you've only have one ship left....you should be somewhat rewarded with an easy merger i believe...
Great job Kerberos, keep making games. [ voted 5 pts ]
This is a challenging game that kept me interested for a while. It was good fun.
one of the most innovative games i have played...
and i couldn't get past level 1
Very good, 1 suggestion...
...could you make it so the ships dont fly on top of one another, cause other than that, this game is really fun. Good job!
Damn future people...
You would think that with all thier "futuristic" technology that they would be able to properly orgabize shipping lanes!!!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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