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Not an original game idea, but my take on it ( with a star trek twist )
to hard !!!!
damn it was way to hard couldnt even get past the frist level....
It's too freaking hard.
Meh, not too bad.
I got bored way to quickly. I suggest putting in difficultly levels, the lower the difficulty, the less ships per colour, or adding like and arcade mode sorta thing, where player can choose how many diff colours and ships per colour
It was very average, i found it very difficult and it wasn't even that fun. Good animation though.
ps. music was a bit shite
Needs better coding
I love the concept, it's a game based on both skill and luck. It's addictive and very fun.
I did notice though, a few flaws the might be corrected with the next version maybe? It seemed like every time I was about to complete a level I would end up with 2 ships of opposing colors flying right on top of each other for 15-30 seconds at a time which I might point out may not be a lot in REAL life, but in your game, 30 seconds is a huge fraction. Also, It seemed like some of them like to float on the edges for prolonged periods of time keeping me from completing the stages as well. Outside of that, the rest of is pretty cool.
The sequel to "Outpost:Haven"
Hunt The Candy!!!
A thrilling rush through cyberspace!
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