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Not an original game idea, but my take on it ( with a star trek twist )
ok this game is shite to say the least there are to many ships and they spend most of the time next to each other, and the 2nd lvl was just pointless you where lucky to get more then 2 together
A very creative game indeed, and fun too!
Although one problem I had with the game is my mouse sticks to the edge while time runs out when i draw a shape across the game borders.
Dont listen to the ones who say the game sucks, it doesnt, in fact, I like how you drawn the trek ships! :)
A shipload of fun.
A very creative and addictive game! I actually managed to beat the whole thing, with a score of 34826. My only criticism is that the learning curve is very steep when starting out. It took five or so tries for me to just get past beginner llevel. Once you get the technique down though, the rest of the levels are fairly easy.
I recommend adding some extra time on the first few levels, and reduce the time on the ending levels. Also, I found that adding a small ship to a big ship is the same as adding a big ship to another big ship. When combining two big ships, the "step up" in ship size should be larger.
I found a few glitches with combos, but maybe that's me. I like the concept a lot. Can't wait to see more.
wtf was that...
That was, horrible, boring....Pointless
How the fuck did this get on the front page.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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