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Born To Board

rated 2.21 / 5 stars
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Credits & Info

Jan 14, 2005 | 7:00 AM EST

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Author Comments

This is about 3 days solid work but it's both a taster to see what people think of the game as it's taking shape and a request for more people to get involved if they like it, either way I hope you have fun, my best time is 10.8 seconds.
Please take the time to write a review so I can improve both my art and work. Thanks.



Rated 1.5 / 5 stars

Needs MUCH improvement

i dont vote on it because its not finished yet but u have to work on it

Minothor responds:

I'm probably never goign to work on it again, I can't really be bothered to anymore. I'm working on Two more games and after that I think I'll probably have had aenough of flash games, they get boring and annoying after a while.


Rated 3.5 / 5 stars

its ok

it really fast and i like that song but its really sucks if you mess up once.Then i have to take like three minutes to go back and jump.Good work though

Minothor responds:

I know, I made it in a rather short time and I haven't actually worked on it since, I've improved in my Scripting since then and I'll get back to it at some point with 2 player mode and better graphics, untill then I have some other scripting work to finish including an MP3 player for websites. I'll be looking throught these reviews to see what I need to do when I make the final version.


Rated 4 / 5 stars

Great work!

Great BETA! the finished articles gonna be amazing, the mechanics are pretty fun already. keep it up!


Rated 4 / 5 stars


this is a really cool demo game you have here... but i really do not like that green day song.... i don't know if it's skater or what... but i hate that band. really nice demo though.. the concept of jumping over brick walls and ducking under them is cool.

Minothor responds:

Thanks, I still need to correct the obstacle code and then make more, different obstacles in addition to ll the rest that needs to be done.


Rated 2 / 5 stars

Good but definatly needs development.

Ok it's nothing new but flash games tend to just repeat the same concept. Although i don't see how you're going to weave in an RPG element it's a good concept just work on it a bit!

Minothor responds:

I don't remember mentioning an RPG element, what I said was that I adapted the code for gravity from a tut. for an rpg.