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Ball Physics

Score:
rated 3.27 / 5 stars
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10,795 Views
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Credits & Info

Uploaded
Dec 11, 2004 | 3:43 PM EST

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Author Comments

UPDATE: Changed options due to user request. Framerate raised to 45. Other various tweaks.

NOW WITH MUSIC (made by me)

To start off, try using one of the presets on the left. This is not a game, but more of an interactive physics engine. Please take a look at all the features before scoring.

If you find any configurations that look good, write it in a review and I may add it.

Reviews


FilipfonkyFilipfonky

Rated 3.5 / 5 stars

R1=13, R2=20, Trails Fade Speed=5

This is a cool combination! Nice game but bored! srry!



SacrafanSacrafan

Rated 5 / 5 stars

:D:D:D

R1:20 R2:100
R1:40 R2:1
R1:33 R2:-100

Some cool ones :D



lengendary-41lengendary-41

Rated 5 / 5 stars

try this one

R1: 91 R2:-202

makes lots of balls and some seem to fuse and unfuse repeatedly



ViolentRunnerViolentRunner

Rated 5 / 5 stars

Cool.

I just discovered it, and I thought it was preety sweet.
(I like 8 figures that go all over the place - should pose a challenge to you!)



SpooniSpooni

Rated 4 / 5 stars

Excellent Physics game

Good work, so many fun combinations to try out. More physics games like this should be made. It would be interesting to see your physics scripting skills in a real game though. My favourate combination at the moment is 84, -90. Try that on all fading speeds. Again, good work, and perhaps try to implement this into something else.