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Thanks for all the amazing feedback on this game! I had no idea it would be THIS popular!
Classic 'Snake' game with a few new twists. I pumped this baby out in 6 days while I was between projects.. it's an addicting little game with 20 levels and a really fun 2 player mode.
Special thanks to Kev Nuu, Tom Fulp and Jose Ortiz for some of the ideas I used in the game.
not good at all
really fun trippy game
Well it was a great twist on a not so original concept, i thought the way the snake moved in your game was a lot more free then in the original and the controls were really confusing which made it more fun to try and master. The music in the background was probably the highlight for me as it brought so much life to this game in the form of intensity and really stressed the user to make a move under pressure. The colorful layout was also a good point. Overall a good game and heaps better then the original.
Better than 99% of snake games that come out, as this one actually had some originality to it. Liked how you could pick what color you were, and also the upgrades added a lot of challenge.
What really added a lot of unnecessary challenge was the controls. I really don't like the idea of only being able to use left and right to control the snake. Its a much funner game when you can use up and down.
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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