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Credits & Info

Uploaded
Nov 27, 2004 | 7:13 PM EST

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Author Comments

ALL comments are accepted, as long as your mature about it!
CONTROLS:
UP: Rotate
DOWN: DOWN
LEFT: LEFT
RIGHT: RIGHT

The old classic tetris is back, where I have programmed it to feel like the classic tetris, and LOOK like the classic tetris. I hope you enjoy, I put alot of time into this.

BTW, to the people who flagged this before: WTF is wrong with you?
I am SO sorry for switching flashes after is passed judgement, but THIS DOES NOT BREAK ANY RULES. It kept getting flagged for no reason! I programmed this myself, I DID NOT steal from flashkit (Unlike Mario Tetris), so I just wanted this in the portal, thanks for the support all, and to the people who flagged it, go suck a nut.

Reviews


Ultimo-Indie-GamesUltimo-Indie-Games

Rated 2.5 / 5 stars 1 month ago

you forgot the rotate left and rotate right function, which is important to get real high scores! And the music is compressed too much. I like the gameboy design and it is cool to have the old gameboy version of Tetris on Newgrounds.



poopmcfartspoopmcfarts

Rated 0.5 / 5 stars March 28, 2014

How did you mess something like Tetris up? The audio sounds like you just recorded music from your Game Boy, the controls can get finicky, and something as simple as starting the game or pausing can get messed up because the button is hidden by the score and stuff! The only good thing about this is the details make it look like i'm actually playing the real Gameboy Tetris. But this is a very very VERY bad game.



mutatedmutantmutatedmutant

Rated 3 / 5 stars February 27, 2014

Is there way you can mess up Tetris?
Yes.



SdrawkcabSsaSdrawkcabSsa

Rated 2.5 / 5 stars December 5, 2013

I like the classic feel and the detail put into the graphics.

Unfortunately, that's all I like about it. The touchy arrow controls, glitchy gameplay, and lack of scoring based on blocks falling makes this one a quick five-minute decision.

And the classic pieces were different textures for a reason: when we glance at it, we don't need to see the whole shape in order to have that extra half of a second to deduce where the piece has to go. Therefore, having the different-shaped blocks falling with random textures makes this thing even harder. That and the blocks falling without you touching the button, just because you were trying to get the last block to fall and it didn't want to?

Good idea, bad execution.


People find this review helpful!

BigPimping069BigPimping069

Rated 5 / 5 stars November 1, 2012

this takes me back