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Uniwar Level 2

Author

Bryan Fox (Doomhammr)

Contact | Site | Add Artist to Favorites

Audio

Zimmer, Square, Nintendo (Buy!)

Date Submitted

06/11/2000 | 10:18AM EST

File Information

Game | 737.4 KB

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Current Score

4.14 / 5.00

Score Rank: #2,346
Popularity Rank: #14,815

1,848 votes | 20,117 views

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Ages 13+ Mild Violence
Uniwar Level 2
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  • Daily Feature Daily Feature – 06/12/2000

Author Comments

Be sure to check out my NG page for info on the upcoming Uniwar novel.

Check out the new prequel to this here: http://tinyurl.com/yzeu4d
and the enhanced Flash 8 version here:
http://tinyurl.com/ye8afx

Since Uniwar is discontinued and all characters will be remade for the reboot (Athena Project), for those interested, I'm giving you all means to create your own Uniwar fan cartoons/games using the "classic characters" I had around 2001. To obtain the characters to import into your flash file, go here and follow the instructions: http://tinyurl.com/yb56cd

I know it's freakin' hard, but I have beaten it under the current flash player (it was much easier with player 4 as it ran slightly slower). The key to defeating the boss is not to worry about the ships. The damage they do isn't that much, but to throw everything you got at the cannons, then at the mothershop's bulb. As for the miniboss before it, just shoot the head all you can, as fast as you can, and dodge the mech as it flies at you. For the miniboss at the very end, the truck is filled with munitions, so obviously, hammer the crates all that you can and it'll blow up with you flying right into it.

Although this level hadn't been graphicslly updated like the first level, feel free to play it anyway.

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The people have spoken

Average Score: 7.5 / 10

Score: 9
DrugMan3

"ONCE AGAIN ANOTHER GREAT GAME U MADE!"

date: October 25, 2007

YET another great game u made keep it up. to be honest i kinda like the first one better but this one is really good i usally don't favor shooting games much but this is awsomer then all of've m

October 26, 2007

Author's Response:

Thank you kindly. I appreciate it.

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Score: 10
spikethewolf1228

"Awsome!"

date: September 18, 2007

Ican never beat it but that doesn't stop me from playin, one of my fav shootin games on newgrounds thnx 4 makin it.

September 26, 2007

Author's Response:

Thanks. I appreciate it. If you're desperate to beat it and if your mouse has a special software installed for it (like my MS Wireless Optical Mouse 2.0) you can set one of your buttons to double click and get two hits for every one click.

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Score: 4
milinko959

"(title in work)"

date: July 24, 2007

^^Good Points^^
It was kind of cool how you added the cutscenes and such into this to give it that cinematic effect. Challenging game and pretty fun to play around with.

^^Needs Improving^^
As is a flaw in most games, detection wasn't that good. You couldn't hit the entire body of an enemy, you had to hit them in certain spots, which was really annoying. Also, increase the framerate a bit to make things smoother.

July 28, 2007

Author's Response:

Thanks for the response. As you can see, the framerate in many of my future Flash movies have been increased for smooth animation. As for hit detection, of course you can only hit enemies in a weak spot. I will however let you hit the enemy everywhere in future installments and that some damage zones will cause much more damage than others.

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Score: 7
pjack10

"To the person below me"

date: July 19, 2007

Ive managed to beat the second boss while having 70% of my orginal shields, and ive managed to beat this game, heres a tip, move your mouse to where the green arrow is and DONT click, as for the final boss, take out his guns first because they do almost exactly 5 of those enemy ships damage x2

July 21, 2007

Author's Response:

Thanks for giving the tips. You're better at it than I am. I can beat it with a sliver of life left.

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Score: 6
lightningbolt

"Not even fair."

date: June 30, 2007

This game was ok, and I can appreciate that it seemed a lot better when it came out. But I have a question...why does it need to have two bosses? The first boss does so much damage that by the time you reach the second boss, you are basically guaranteed to lose. That boss just wasn't necessary, considering how hard it is to beat the first one.

Author's Response:

I've always liked the idea of a miniboss before the final boss. I do regret giving the miniboss so much life. Also, the game was much easier in 2000 because this game was made in Flash 4 and when Flash 5+ and the respective players came out, there was a bug that made the game run much faster. If you want a way to beat it, see if you can set one of your mouse buttons to double click, that way you can do double the damage when you click bad guys. Also you might be pissed to know there's a second miniboss after the enemy mothership though it's much easier to beat.

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