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Pile O' Tutorials

rated 1.79 / 5 stars
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Nov 23, 2004 | 7:54 PM EST

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Rated 1 / 5 stars

sort your irritating buttons out

i tell u what no offence but ur buttons ar crap and glitchy but....all u need to do is the click on your button so it says up over down and hit and in the hit one but a box over the writing it will be much easyer to click


Rated 2.5 / 5 stars

(( DECENT )))

This was decent, i liked how there was lots of different ones, and mde it more wanting to learn and stuff, so i hope when new people see this one they may learn a thing or two, anyways nice job...



Rated 2.5 / 5 stars

pretty useful for beginners but otherwise...

this is a gr8 help, but if u nt want to know or alrdy know know then avoide it, i guess this couldve used a bit more "dynamic" objects in it as i got kinda brd and sleepy, but otherwise u know ur stuff, i guess.....:P


Rated 2 / 5 stars

Needs Improvement

It was great how you explained in detail what every part of the replay button code did but why didn't you do the same thing for the character walking? Many people would benefit from that. A lot of your text boxes had text that only paritally appeared. You probably know why this happens, but make sure your text box has a square in its corner rather than a circle when you make it. That way flash won't extend the box to fit the words. OH AND when I went backwards after it turned my mouse into your cursor, the mouse was invisible. Make sure that you have some kind of movie clip that makes the mouse visible again after it leaves a certain frame number.

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Rated 4 / 5 stars

fairly good

thanks man, this helped me a bit since im making a pretty complicated game and needed some pointers.