Author & File Information


Submitted: 09/30/2004 | 07:03PM EST

File Info: Game | 1.8 MB | Add Game to Favorites

Current Score: 2.99 / 5.00

432 votes | 8,309 views

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Author Comments

A new tutorial ^^

Ripping sprites from zSnes, and a brief overview of using them in Flash. There're 4 songs in a jukebox format.

Nothing too special, but considering the ammount of people asking about this thing in the forums, I figure I might as well make a tutorial on it.

Music:
Linkin' Park made Breaking The habit.
Square-enix made You're Not Alone (FF9).
Natsume made Shuman Towers (Lufia 2). The version I have is a remix by GMF. (Game Music Finland)
Square-enix made Time's scar. (Chrono Cross)

Good luck with the flashes.

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The people have spoken

Average Score: 7.7 / 10

Score: 10
master456

"tutorial is excellent"

date: November 8, 2008

i now also know how to rip snes sprites thanx

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Score: 10
king-bobzilla

"awsome music"

date: March 20, 2007

well the name just about sums it up :D oh by the way... why lufia no one even knows about that game! and the chrono cross theme is cool too. linken park is also pretty kool but they have a bit of techno that i cant stand, well i whouldnt call it techno but somethen like that. the other stuff (the acctual tutorial) i didnt pay much attention too couse i was buisy writing this =S

October 1, 2008

Author's Response:

I'd pick more music from the audio portal nowadays. Still, thanks for the review. Glad you appreciated my selections.

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Score: 9
FlameAdder

"Extremely informative. For beginners, obviously."

date: May 5, 2006

This is a very helpful and pretty detailed walkthrough on basic sprite ripping and cleaning (sounds like a hunting sport, heh). Speaking of sprite ripping, hey, last guy, where do you think sprite sheets COME FROM? Jeez. There could have been one or two more example pictures on one or two of the direction pages with text only, but that's because I'm stupid. normal people should have no problem following the instructions. They're laid out in a very easy-to-follow manner, and I commend this artist on their effort to help others. That immediately gets a 5 vote from me. It would have gotten a 10 overall from me except that I didn't like a line of text at the end about sprite flashes being inferior to drawn flashes. (this is only implied, and I may just be being paranoid.) I also gave the sound 10 because it has FUGGIN' ESTOPOLIS (Lufia) music in it. You win!

Author's Response:

I think differently now, but at the time I had my hierarchy that was stick > sprite > tween > fbf. Though now I'm on a wider thought process and it comes down to how the artist applies their skills.

Thanks :)

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Score: 6
RoweNuts

"Informative."

date: January 24, 2005

I wasn't aware that you could rip sprites right out of the game, I thought the only way was to download sprite sheets. This seems kind of tedious, but if you want some certain sprites, I guess it's what you have to do.

Nice job.

Author's Response:

Tedious, yes, but not every game has a sprite sheet to meet anyone's demand.

And thank you :)

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Score: 4
noob-toast

"Meh"

date: October 2, 2004

I have an easier way, GO to download . com get irfanview turn off all layers till you get what you want in Zsnes, take a screenshot with irfanview, copy the sprite, paste it into paint, Get it the right size, paste it into Flash, Click it, Modify Bitmap 1,1,pixels,normal and you have a sprite. I have a way for visual boy advance too, Same wih just about everything. Visual boy advance is harder though. If you get the setting right you can even get the colors and sprite EXACTLy how they look in real life. I usually put on motion blur and gameboy colors for Visual boy advance.

Author's Response:

I'm not saying that it's THE way. I'm saying it's A way.

Thanks for the review anyway.

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