19/4/08: Making small adjustments. This game may be slowly updated. Testing out a new system.
//pre warning: still buggy bugs ville, occasional sticky clips, if two clips stick by the end of the level (sorta rare but can happen) youll have to restart the game. sorry, this aint no polished product.
In an outlet of impatience, ive release a some what scruffy but muchly updated version of Last Defence. The enemy missiles, instead of having pre deffined x y values, now follow a random trajectory created using Math functions. Also they have the pretty lines i wanted. New is the split missiles.
The missile type is represented by the colour of the war head.
White/black = no split
Red = one split
Blue = two split
Green = three split
Space bar = fire missile
Aim target with mouse.
Simple stuff, if you ever played Missile Command it pretty well carbon.
Dont know if ill go thurther with this, ive got an animation project i need to get out of the way and my golden child of a flash game is the new 360 Blau Elite which i dont want to release till i have a polished Beta.