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Ghost Motel 8: Virtual Reality Training
Game Programmer: Istvan Orosi
Joseph voice: XwaynecoltX
Quick Instructions (for more info, look in flash)
"Ctrl" = Attack with Sword
"Shift" = Block with Shield
"up arrow" = jump
"left arrow" = move left
"right arrow" = move right
"q" = change quality for slow computers
"m" = turn music on/off
There are 5 total levels to play, but in order to play level 5, you must collect 20 blue crystals (5 blue crystals per level).
Ep.8 is different because it is a "game", unlike the usual interactive puzzle solving story. Hope you guys like it!
Absent from flash after this was made. Any posts or reviews made by me from May 2005-Jan 2011 was not by me. Somebody broke into my account and made posts without my consent.
it was a good game but improve the as ! shield isn't working !
Thanks alot, review more stuff please.
Nice change of pace
I like that you decided to do something different with this episode, but, personally, I prefer the old kind better. I get more frustrated with these kind of games since I die too often. Also, I didnt like that you have to hold ctrl down to use the sword. You should be able to tap it to make it work. That screwed me up many times.
This is one of those episodes where I was trying something different, but I return back to the usual style in ep.10. I thought you could just tap the ctrl to make the sword swing once, but then you can hold down ctrl to make him continuously swinging the sword. Thanks for the review DukeOfOxford.
absolutely excellent addition to Ghost Motel!
Super work by all of you.
A nice attempt at a game, guys
Nice to see you guys trying something new, I was getting a little bored of the same thing. Well, I have noticed that the graphics have improved a tad, especially during gameplay, it was very sharp. There wasn't much voice acting, but where there was, it compared to the other ones. Also, the music was different in every level and fit every level perfectly. The controls were original and the idea of a virtual reality is cool.
Controls were very difficult, and was hard to get used to. One problem with the gameplay was that it takes too long for you to swing your sword, sometimes you are about to attack an enemy and before you hit him, he quickly hits you and you hesitate, it gets very annoying running back and forth to kill an enemy. Also, there was a minor glitch with the melee enemies, when you enter a new part, it only takes one hit to kill him, but hey, I'm not complaining ;) The bosses are also very annoying, as if they walk where you are, you sustain major damage and can't attack because you hesitate too much. In some parts of the game, mostly 3rd and 4th level, you decide to walk back, but there is a wall there, so you die completely random, I actually died on the last level because of it, a big glitch you should change. Also, I think the last bonus level should be a little easier to get, it'll take WAY too long to get it.
Overall, a good first attempt at a game, but it does have a lot of glitches that should be fixed. I hope this review was helpful!
Review Request Club
it was cute too
Was Onic's voice the guy in the intro? The one at the bar? :D
^^ I went in til I got to the first boss just avoiding the enemies. I didn't even realize I could attack til I read the coments xD somehow I lived long enough to kill him. I didn't beat the gargoyle yet, but so far I haven't died before that. ^^ I like that game. Hehe, was expecting it was gonna be a movie though. good thing it didn't spoil the plot since I haven't watched past three yet but wanted to vote while it was around.
Right, this one has nothing much to do with the plot, which was why it was sorta okay for me to skip ahead and release other episodes while this was being worked on. Basically Ep.4 Outtakes, Ep.8 and Ep.9 are the ones which are unrelated to the plot. Thanks for the review Aasha. Oh, and Onic's voice was the one who was instructing Joseph of what to do. Joseph is the one in the dark gray hat.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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