Be a Supporter!

Credits & Info

Uploaded
Aug 27, 2004 | 1:10 AM EDT

Related Stuff

If you liked this, check these out!


Plenty more like this here!


Author Comments

### NEWS ###: Read up on the development progress of Exmortis3 at exmortis3.blogspot.com

EXMORTIS - THE STORY SO FAR:
You wake up in the woods with no memory of how you got there. Nightmares of blood and screams still echo through your mind. It's late and it's cold - unless you can find shelter fast, you won't last the night. You spot a house in a clearing up ahead and left with no choice - you decide to shelter there for the night. Soon afteryou begin to realise that death is a welcome choice compared to what lies waiting for you inside...

---
Revision V1.1 - Changes were made to actionscript for the triggering of the cellardoor. Explanation below may include game spoilers!

*** SPOILERS ***

I have altered the actionscript for triggering the cellar door. You must trigger the first 4 symbol closeups, read all 3 books and interact with Gwen to access the cellar door. I have obtained the above conditions in every possible sequence after testing last night and I am yet to fail to access the cellar door with this revision. Hopefully this will fix the "bug" a lot of people are mentioning in reviews.

---
This is my first Flash game, having only taught myself flash only a year ago. I wanted to create an atmospheric game with decent graphics as I have played so many flash games that kick ass with puzzles, but never pay attention to graphics and atmosphere. Unfortunately it was a situation where I had to make up the story as I went along creating it - so bits and pieces are kind of patched together here and there. If I had the time or the energy, I'd do a few things differently to improve interaction in the game - but I think that in its current form it achieves what I set out to do. Scare the living hell out of everyone. So play this in a dark room with the sound turned up for maximum scare-factor!

Note - the loading might take a while on slower machines - sorry about that, but the quality of the sounds involved were important to me. I only sacrificed the minimum amount of quality that would get the size down under the 5mb limit.

For those of you who just want a quick and easy game, I have posted a walkthrough... I have seen mirrors of it though, so maybe try googling "Exmortis Walkthrough"

Enjoy!
Ben.

Reviews


M-A-R-C-U-SM-A-R-C-U-S

Rated 3 / 5 stars August 27, 2004

bloody freakaay!!

i've played a similar game to this before, but both times i've been too bored to continue playing.
i think that it is a good style of interactive game/movie, but there were a few areas that could be improved on.
first of all, the graphics. dont get me wrong, all of the pictures were well drawn, as was the house. But by going for the 'dark feel' in the game, you've taken it too far. i could hardly make out what i was looking at half the time, so i was always squinting.
Another thing, the pace. also, having a slow game like this can be very exciting, IF something unexpected happens... but it just took far too long for events to occur. it took me 5 minutes to get that damn key, and by then i was bored to tears, and stoped playing.
so overall, good concept.. but try to make the graphics a bit better, and make the game a little bit more interesting.
overall score: 6/10
(THE THUMB: UP)


People find this review helpful!
LefflerWebDesign responds:

Yeah - personally, I have to agree about the pace being slow. But it was created that way to build tension. Try the walkthrough at http://au.geocities.com/shibby_1977/lwd/exmortis-walkthrough.htm and play a little longer. I'm sure you'll come across a few unexpected surprises :)


Marked-goatMarked-goat

Rated 4 / 5 stars August 27, 2004

CREEPY

This game was creepy the one and only game on this site, that accualy made me jump. good work. suspense creates the fear.



d98fyhsidufsdd98fyhsidufsd

Rated 3.5 / 5 stars August 27, 2004

Nice but u dont noe how to make it scary

You show faces that doesnt relate to anything just to give the audience a tiny shock... if u want it to be scary relate it to teh movie


People find this review helpful!
LefflerWebDesign responds:

The faces used are actually the campers murdered in the game... The faces you see are the actual heads of the bodies you find littered around the game... that part is supposed to be indicative of the player's nightmares. It's only at the end that you actually realise they're memories of the people he murdered... not nightmares... :)


BubbaBrettBubbaBrett

Rated 5 / 5 stars August 27, 2004

WoW!!

That was execelent!! The intro was pretty scary. This game was very good. And for a first game bravo! Really good work! 5/5



Cold-VoiceCold-Voice

Rated 3 / 5 stars August 27, 2004

Pretty good

It's a pretty good game, but the opening credits is the best part. However, if those dead bodies and severed heads are real pictures, thats not kool. However, the game is made to scare people,and it did accomplish that a few times. I'd find it scarier though, that some one would put pictures of real dead bodies in a video game, but maybe thats just me...


LefflerWebDesign responds:

It's all good Cold_Voice... they're aren't read dead bodies... They are doctored to look that way. In fact all those people are either co-workers or good friends of mine. God I love Photoshop! :)