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Aug 27, 2004 | 1:10 AM EDT

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### NEWS ###: Read up on the development progress of Exmortis3 at exmortis3.blogspot.com

EXMORTIS - THE STORY SO FAR:
You wake up in the woods with no memory of how you got there. Nightmares of blood and screams still echo through your mind. It's late and it's cold - unless you can find shelter fast, you won't last the night. You spot a house in a clearing up ahead and left with no choice - you decide to shelter there for the night. Soon afteryou begin to realise that death is a welcome choice compared to what lies waiting for you inside...

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Revision V1.1 - Changes were made to actionscript for the triggering of the cellardoor. Explanation below may include game spoilers!

*** SPOILERS ***

I have altered the actionscript for triggering the cellar door. You must trigger the first 4 symbol closeups, read all 3 books and interact with Gwen to access the cellar door. I have obtained the above conditions in every possible sequence after testing last night and I am yet to fail to access the cellar door with this revision. Hopefully this will fix the "bug" a lot of people are mentioning in reviews.

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This is my first Flash game, having only taught myself flash only a year ago. I wanted to create an atmospheric game with decent graphics as I have played so many flash games that kick ass with puzzles, but never pay attention to graphics and atmosphere. Unfortunately it was a situation where I had to make up the story as I went along creating it - so bits and pieces are kind of patched together here and there. If I had the time or the energy, I'd do a few things differently to improve interaction in the game - but I think that in its current form it achieves what I set out to do. Scare the living hell out of everyone. So play this in a dark room with the sound turned up for maximum scare-factor!

Note - the loading might take a while on slower machines - sorry about that, but the quality of the sounds involved were important to me. I only sacrificed the minimum amount of quality that would get the size down under the 5mb limit.

For those of you who just want a quick and easy game, I have posted a walkthrough... I have seen mirrors of it though, so maybe try googling "Exmortis Walkthrough"

Enjoy!
Ben.

Reviews


SignLanguageSignLanguage

Rated 5 / 5 stars August 31, 2004

this is the best flash of its genere

the very best horror game ive seen on NG
(this reminds me alot of resident evil..for some reason)


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UltraGhostUltraGhost

Rated 4 / 5 stars August 29, 2004

Very Good

There are a lot of wannabe horror games(not just on NG, there's plenty on consoles), but this wasn't. It wasn't really scary, but it isn't bad. I liked it but couldn't get very far. Good job hope to see more games from you.



Game-WeaselGame-Weasel

Rated 4.5 / 5 stars August 28, 2004

Good Game

Pretty damn good! Especially for your first flash game, quite impressive. The Graphics were really good and the sound was nice as well.

There was only one thing that really bugged me about the game, the book of Exmortis.

On the cover you had an Upright normal pentagram, a symbol that means peace, that just seemed to clash for me, you could even out it all simply by inverting that pentagram like the others in the house.

One other annoyance was the things you had to click on, some of them were so dark that it was near impossible to notice them.

Other than that, quite a good game, and quite an impressive amount of skill and dedication put into it.

Nice job!



maxxampmaxxamp

Rated 5 / 5 stars August 28, 2004

Excellent game-play

This is easily one of the best examples of utilizing flash as an interactive gaming medium that I've ever seen on newgrounds. The graphics generate an amazingly chilling atmosphere, the sound effects are genuinely creepy, and the storyline is very engaging.

Excellent work. I hope to see more from this author in the future.


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ACiDbabyACiDbaby

Rated 4 / 5 stars August 27, 2004

Very nice game and well made.

For your first flash game you did a great job. More games like this should be made!

The visuals are top-notch and appropriate for a fecked up house of damnation ;) The sounds effectively set up the bone-chilling atmosphere. As for interactivity, I don't have any complaints; simple point and click. The controls are straight-forward, and thankfully there isn't any annoying "pixel-hunting."

I found the story interesting. I especially enjoyed reading the hunter's journal. Only complaint is the font for the other books; found them somewhat difficult to read, but not terrible. I totally dig that you put an alternate ending, which I believe more games like this should have. This game is kind of short, and could use a few more puzzles. Thank you for making a walkthrough for this game; appreciate the inclusion of details for events and summaries, unlike other walkthrus which simply list a series of commands.

Final Word: Take an ominous atmosphere, some gruesome visuals coupled with hair-raising sound, add a dash of puzzles, then put it all in a goose-pimpled package, and you'll have this game, Exmortis.


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