The sequel to "Outpost:Haven"4.06 / 5.00 41,226 Views
Hunt The Candy!!!3.83 / 5.00 12,326 Views
A thrilling rush through cyberspace!3.80 / 5.00 39,391 Views
### NEWS ###: Read up on the development progress of Exmortis3 at exmortis3.blogspot.com
EXMORTIS - THE STORY SO FAR:
You wake up in the woods with no memory of how you got there. Nightmares of blood and screams still echo through your mind. It's late and it's cold - unless you can find shelter fast, you won't last the night. You spot a house in a clearing up ahead and left with no choice - you decide to shelter there for the night. Soon afteryou begin to realise that death is a welcome choice compared to what lies waiting for you inside...
Revision V1.1 - Changes were made to actionscript for the triggering of the cellardoor. Explanation below may include game spoilers!
*** SPOILERS ***
I have altered the actionscript for triggering the cellar door. You must trigger the first 4 symbol closeups, read all 3 books and interact with Gwen to access the cellar door. I have obtained the above conditions in every possible sequence after testing last night and I am yet to fail to access the cellar door with this revision. Hopefully this will fix the "bug" a lot of people are mentioning in reviews.
This is my first Flash game, having only taught myself flash only a year ago. I wanted to create an atmospheric game with decent graphics as I have played so many flash games that kick ass with puzzles, but never pay attention to graphics and atmosphere. Unfortunately it was a situation where I had to make up the story as I went along creating it - so bits and pieces are kind of patched together here and there. If I had the time or the energy, I'd do a few things differently to improve interaction in the game - but I think that in its current form it achieves what I set out to do. Scare the living hell out of everyone. So play this in a dark room with the sound turned up for maximum scare-factor!
Note - the loading might take a while on slower machines - sorry about that, but the quality of the sounds involved were important to me. I only sacrificed the minimum amount of quality that would get the size down under the 5mb limit.
For those of you who just want a quick and easy game, I have posted a walkthrough... I have seen mirrors of it though, so maybe try googling "Exmortis Walkthrough"