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Uploaded
Aug 15, 2004 | 10:15 PM EDT
  • Daily 3rd Place August 17, 2004

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  • Clock Crew
    Clock Crew Some people hate them, some people love them, learn about them here!

Author Comments

Clock Crew fighting game, with 8 characters plus Boss. This game was rushed out the door so it can make Clock Day, so it's missing the Versus and Survival modes, which will be added over the next couple of weeks, as well as more moves, bug fixes, etc.

Controls:
Left/Right - Left/Right
Up - Jump
Down - Crouch
N - Punch
M - Kick

NEW! Game can be downloaded from Cableshaft's website!

More moves can be found on the character select screen. If you want higher quality graphics, go to the options screen.

Happy Clock Day!

Reviews


whangwhang

Rated 5 / 5 stars

Awesome

I tried a few of the characters/clocks, I preferred Strawberry Clock's B power. He looks so happy with his battery.

I won about 3-4 rounds but I could never beat Orange Clock.

Great job, best fighting game on NG!!


People find this review helpful!
cableshaft responds:

A lot of people seem to have problems beating Orange Clock. He's got a really long lightsaber.


pythagoraspythagoras

Rated 2.5 / 5 stars

Sorry guys

Although you did a good job, I expected a lot more from it. Brian, I know you're a terrific scripter, and that this was indeed rushed. But to give an honest review (and not lick your ass) the game is about as much fun as plucking hairs from my scrotum. The controls, the speed, the collision detection, and what really makes a fighting game, the gameplay balance simply wasn't there.

I don't really think a fighting game is something you should have rushed. As a halfassed fighter really simply isn't much fun. I can see this being a great game with a bit of polish, a few tweaks and some general improvments. Graphics were great. :)


People find this review helpful!
cableshaft responds:

I never claimed it wasn't rushed :). There's so many minor bugs in the game its unreal. And even a couple major ones.

And because it was rushed, we didn't have a lot of time for gameplay balance. I knew from the start it would suffer in that category. Orange Clock and Bio are a little too powerful, for example. The controls aren't great because I didn't have time to optimize the graphics so it lags and doesn't register the special moves well (except in low quality).

The speed I don't feel so bad about since I intended this to be more of a tactical, slower-paced fighter like fights in the movie were, and not some button mashing speedfest.

And yes, the collision detection needs some work, but I thought I did a pretty decent job with that aspect, at least.

I really value your opinion, and you've always been a cleaner actionscripter than I have been (at least it seems that way). If you like, hunt me down to chat sometime and you can help me improve the game.


XiaoPlayerXiaoPlayer

Rated 5 / 5 stars

WTF!!!!!!!!!

FUCK YOU!!! U make mi miss my favourite TV show...


cableshaft responds:

It was probably a rerun anyway.


VirusClockVirusClock

Rated 5 / 5 stars

Weee

After several centuries, finally it's realeased.

Fiffened.


cableshaft responds:

If by several centuries you mean 1.5 years, then yes.

Otherwise... well, it did FEEL like several centuries.


LesPaul-ClockLesPaul-Clock

Rated 5 / 5 stars

Amazing

This is one of the best games I've played on NG.

congrat's on this very job well done. :)


cableshaft responds:

I hear that first line a lot with every game I release, it seems. [/ego]

I'm glad you enjoyed the game. Happy Clock Day!