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Megaman PX - Time Trial

rated 3.74 / 5 stars
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Action - Platformer - Other

Credits & Info

Aug 15, 2004 | 5:18 PM EDT

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Author Comments

Play as Megaman, Zero or Bass and try to beat the high score on one of four levels. Controls are configurable.

Each player has different capabilities:

Megaman: Wall grab, Charged Shot
Zero: Wall grab, Sword
Bass: Double Jump, Rapid Shot

- If the game seems unresponsive, or runs slowly, try reducing the settings under Graphics
- You may configure some additional control options under the Advanced Options heading:
- Yes I am mixing MM and MMX in this game. I dislike the canon MM to MMX transition. My intent was to write a full scale game completely retconning the whole business. I doubt I'll ever get around to it at this rate, though

The following control features are optional:
1. Whether releasing the jump button early will cause your jump to be shorter
2. Whether quickly tapping a direction twice will make you dash
3. Whether you have to release the jump button before you can jump again



Rated 1.5 / 5 stars

OMG its horrible

i am a megaman X fan i beat megaman X 1 to X7 i beat megaman 1,2,5,8 unless u can make it better dun make anymore megaman games cuz u are killin it and by the way why the hell is bass in the game hes wack only in megaman games he is kool but not in X

Andrew-Traviss responds:

A Megaman X fan eh? Fun fact, the creator of Megaman hates the entire X series with a fiery passion.

I don't care if it's better, I made it different. There is no existing Megaman time trial game like this, and I thought that there ought to be one. Besides, a 3 year old could make games better than X6 and X7.

I use a different storyline than the real games. Bass is still around in 21xx


Rated 2.5 / 5 stars

could be a hell of a lot better

i understand the point of not makeing it too easy...but you need to draw the line between to easy, and nearly impossible and pointless. i mean, respawning machines everytime you fall, is real annoying...

could be a hell of a lot better in the idea department

Andrew-Traviss responds:

If you're going to give it a 5, you need to cite some more examples than that, dude.

It's not all that difficult. Everyone who I have personally introduced to the game has beaten the first or second level after only 4, maybe 5 tries.


Rated 3.5 / 5 stars


i thought this game was alright but it could be better but you know everything can be better

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Rated 2.5 / 5 stars

it wasn't bad

i found this game fun. it reminded me of a minuture version of the original megamans it was cool. the sound fit the game and i liked the graphics but i wasn't to big on the controls other than u could customize them yourself. I thought it took a little to much time to kill things and i thought there needed to be more time on levels

Andrew-Traviss responds:

Well, a single fully charged blast from Megaman will kill anything pretty much, and Zero's sword only takes two slashes to kill the Reploid Armour guys. With Bass you can rattle off the 12 shots necessary to kill one of them pretty fast.

What's there not to be big on the controls about when they are customizable? I don't get it.

I had considered giving longer times. The way I set the times was I beat the levels myself, and saw how long it took, and then set the timer for the level at about twice as long as that, and I'm not especially good at the game.


Rated 2.5 / 5 stars

Needs work on the game.

When I tried to dash and then jump it wouldn't jump sometimes. I tried to shoot some of the attackers and my attack went over their heads. Also I tried to hold the jump down so I could get a higher jump but all it did was keep my character jumping again and again.

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