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The final bit of the game. I fixed the autofire (yeah, like it wasn't fixed in the first place) but it is still slow-shooting, though it increases frequency higher up the screen.
I LOVE THIS GAME
I played it over and over and over
thank you so much for the ours of great fun
Do you now the game "Demonstar"? maby you could get some ideas of that game(^_^) who nows...
anyway this was a great game, but I think that part A better was, cuz you has the time to upgrade your ship before you fight with very strong enemy's
I hope you will made a next part or something soon...
until then I will play these versions many times!
Hello, thanks for the comment. I have played Demonstar before, and I didn't really like it (for some reason), plus it didn't give me any inspirations at all. I like many other Atari shoot-em-ups though. ^ ^
I'll be releasing the next game soon, (probably mid-end June) so please be patient. =D
always loved playing raiden 2 in the arcades. a faithful reporduction of a great shooting game. kinda neat how u re-designed the plasma beam. but my problem is u took out the missile upgrades! >_<
i wanna shoot homing or nuclear missiles, they kick ass. anyways good game :P
Thanks, though I liked the plasma beam more. Too bad I cannot make it, nor could I do homing missiles. :( I regret not putting nuclear missiles in, though. >< Thanks again for the review. :)
thank you George Washington Christ! ToT
nice remake of one of my favorite arcade shooters, dude! your still missing some sprites for it and GOD DAMN are those bosses hard!!! i stopped playing after the the 3 phase ruby boss. your first 1 was a little boring but was good. i have the original copy of that game for ps1 and most of the bosses are out of order.(:\ but its cool. and when you die, you don't get ANY of your shit back! why didn't you put that function in? and why where the homing missiles following me that your own ship SHOULD have been shooting out?! in your next version(hoping you do) add missiles to the ship, kay? your style is an 8 but i just no. 6 (get it?).
Instead of boring you with long sentences, I'll just do bullet points to get the message going faster. :)
- The bosses aren't really hard, if you figure out the strategies of beating them. (figure out their weakness and it'll be very easy to beat)
- When you die of course you start back as a loser. Or dying will be a "good thing" instead of bad.
- Sorry about the homing missiles, I'm not a pro at actionscript, and I couldn't make the homing missiles aim at random targets around the screen. So I thought it'll be a bit of fun if it's time we get the taste of how it's like to be chased. >:D
- I don't get it. Improve your grammar please.
Anyways, thanks a bunch for the review. :)
I suck at this one
I owned the onter one, this one kicked my ass. nice job
Lol... thanks for reviewing both, although I tend to find this one easier than the previous one. =P Especially fighting the bosses is not as boring as the ones before! Hehehe.
that was good
man that was cool although playing raiden in the arcade wasn't my favorite yoyrs was pretty cool nice work at thirteen
peace from the wizardmaster
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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