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fixed,cleaned the test buttons,decreased the size by 300 kb by removing a minigame that worked by 60% and corrected a few bugs
8 layers,over 70 symbols,900 frames,60 seconds of action + minutes of reading,edited sprites,smoother animation and the plot is revealed
some of the critiques told me that in ep1,i made huge plot holes,which i tryed to fix here.
Spawn and Onslaught sprites ripped from the mugen characters,new Zero sprites found on the internet (google.com rulez!),the map,cottages and ground sprites ripped from Blood Omen : Legacy of Kain
sounds from various games or from flashkit.com
i don't know if i should end the series by ep3 or make more (with a plot-twist).for all reviewers,consider this a kind of poll.
for now,i think that by using a tutorial from newgrounds and my friends help,i think i'll make the last episode and start making a game to fill some holes
word of advice
Make the button be for pressing the spacebar.Not bad by the way
geez you think 70 symbols is alot? Me (being an idiot) made a symbol or ery character's movement.. and ever backgrouds,tile,etc. Im a dumbass, I know. I have over 600 symbols in my library!!!
I liked most of it but my only complaint is way too much clicking. Most subtitles only needed a second of delay to be automatic. Make a button on really long texts to read, that way everyone can keep up.
the problem is,that some people can read fast,some read slowly,so i rather made the buttons...
but maybe i'll do it as you want,it could be another update :-)
But the button was too hard to hit, so I lowered my score.
i am working on a new preloader,but i don't know if it works...have to test it first :-)
this was good but...
spawn can't die
i know,and who said he died?
he was just launched veeeeery high (this means that everybody should expect his return in the next episode)
After being exiled, the mysterious "Valdoros" must contend with home invaders
Tape One of a pixel animated Horror anthology series.
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