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Credits & Info

Apr 13, 2004 | 2:06 PM EDT
  • Daily 2nd Place April 14, 2004

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Author Comments

** Note: My old site '' is gone. New one is ''.
Please read the comments below. Sorry about the 8bit-ish graphics, but they are the only ones appropriate given this games sheer size. Lastly, if you run into a problem with the keys, speed, music, graphics, stages, etc, USE the information link in the game!

Note: Recently (2008) I've found why the games speed runs inconsistently. Sadly, this ones to far gone to fix it. There will be a Remix version of this one out sometime far in the future to fix all that stuff and improve on the game engine like I have done in Megaman Next Remix. Also my normal website has gone from being to and is being rebuilt slowly.

Arrow Keys = Move, D = Attack, S = Jump, A = Dash, E = Special, ENTER = Crusher, BACKSPACE = Pause.
- The game is best played with a gamepad or joystick. See the details at this link for easy steps to do so:
- You may need to set this to low-quality to help speed it up, or high-quality to slow it down.

- Despite the title, this is NOT a Megaman game in the traditional sense. It plays the way I like it (fast and furious with auto-jump/dash) rather than Capcom's style. Please don't expect a game engine like Capcom's because that was NOT my goal for this.
- This is a full length game (actually 4 of them). If you don't practice or aren't good with platform games you will be killed.
- If this version runs slow for you, there is a stripped down low-quality version on my site. If it runs to fast for you, try opening a few programs in the background to take away some resources.
- MMXN is a sidestory to my comic "Rick's Adventure : Legends" and is not part of the Capcom universe.
- The intro stage link on the title will take you to the intro level.
- The demo link will take you to a practice room to get familiar with the characters and controls.
- A metric ton of information is presented in the 'Instructions' and 'Info' section on the title screen. As well as links to the ability list and strategy guides.
- Since this is a real game, don't expect the bosses to roll over and die for you. They WILL try to kill you to the best of their ability. This a game for those who are good at fast & aggressive platform games.
- This fella has 6 unique playable characters, 28 Abilities, 4 Different Storylines, 4 Different Difficulty settings, 21 Little baddies, 8 Maverick Bosses, 4 Final Bosses, and 4 Story bosses, 13 Normal Stages, and 5 Bonus Stages all crammed into 4200k. So the sound/picture quality had to take a bump down to make it fit. That's also why it's not done in 32bit graphics/sound because of space restrictions.
- To prevent people on lower systems from cheesing through the game and getting credit since it runs slow as a snail, only WinXP, Win2000, and Mac9+ can get credit for beating the game. Others systems can play through the entire thing, it just won't give you the cheat codes for beating it. My apologies to all this affects, but it's in the name of fairness.

- Wade / MaelstormM



Rated 1 / 5 stars September 19, 2009

This sucked

I really hated this, i can tell u put a buttload of work into this, but there where several problems, for one it feels like its going wayyyyyyyy to fast and i could barly react to zero falling, second the graphics were meh ok.... I could go on...

maelstormm responds:

The inconsistent speed problem has been identified and fixed in my more recent games. Graphics for the performance, filesize cap that was in effect years ago and my level of ability at the time lead to most of the things you probably didn't like. Here's to hoping the newer ones were more enjoyable to you.


Rated 5 / 5 stars August 23, 2009

love it

I love the several stages powers characters and everything, but the controls are a little suckish still 10/10

maelstormm responds:

Needz ta know why the controls be the suckish to possible address them :(


Rated 5 / 5 stars August 15, 2009

games awsome

game is awsome but graphics not good im giving you 10/10

maelstormm responds:

Needz to know why the graphics not good to possibly address them :(


Rated 5 / 5 stars August 14, 2009

So good!

This game is perfect but do you have any tips to beat Bahamut tha Maverick King?

maelstormm responds:

Kill him and don't die. Truthfully, I barely remember the fight after all these years sorry :(


Rated 1 / 5 stars August 3, 2009

Horrible controls ruin it

You had a great idea, visibly put a lot of effort into this but the final product just doesn't work for me. The game moves way too fast, the controls are awkward and there are way too many botomless pits, specially if you consider how hard it is to time jumps and climb walls when the games moves so fast.

The common foes you face at the levels are way too fast, deal a lot of damage and are VERY annoying, specially the teleporting ones. Fighting them is so frustrating I just skipped them. Even then I couldn't finish a single level, due to missing jumps and falling in botomless pits. The parts where you have to jump on vanishing platforms were just unbearable.

I'm a Megaman fan, finished Megaman 9 and the first five X games, but this doesn't do it for me. If you make a slower version with evemies that don't annoy me so much I'll be very grateful.

maelstormm responds:

Feels like I've said this a hundred times, but the speed thing is a known problem. Pretty sure I added it into the games comments a year or two ago (at least I hope I did, haveta double check that). However, overall the game is intended to be a fair bit faster and more aggressive than a traditional Megaman game. I wasn't out to clone Capcom's exact gameplay since I want it to be more of a twitch shooter meets platformer so beating the traditional megaman and X games doesn't really pertain here since Cap's style and my own aren't the same. It's like comparing Ninja Gaiden to Super Mario for example.