Game 5 :: Dix from Space by IstvanOrosi



Author & File Information


Submitted: 09/08/2003 | 05:36PM EST

File Info: Game | 296.2 KB | Add Game to Favorites

Current Score: 3.55 / 5.00

421 votes | 6,587 views

  • Daily 3rd Place Daily 3rd Place – 09/09/2003

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Author Comments

Daily 4th Place! Excellent!!!
Protect your vehicle and base from the attacking Dix!

This "simple" shooting game is mainly an experiment for a 3D type game engine and game script optimization. Let me know what you think about the controls and if you find bugs.

Thanks,
Istvan_from_TutiTV
Known bugs:
1. Items sometimes disappear from screen - including Vehicle, Dix, radar dots. (I guess it has something to do with the swapDepth method, but not sure)

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The people have spoken

Average Score: 7.4 / 10

Score: 7
arcain214

"I hate the Dix!"

date: September 1, 2005

They're so hard!

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Score: 7
ramagi

"Not bad"

by: ramagi
date: December 9, 2004

All I had to do was sit around the base fire and kill peopel reload fire and kill people. Never had a purpose past that. The first weapon was useless. At least give us somethign ath kills the bad guys. if you gave the players more to do it owuld be a lot more fun. The characters could have been a little bigger, or are they the size they are for later levels wheren there are more bad guys? I never saw them doing more then talking at me I could see them firing. Interesting game though I really didn't find any bugs at this point, I just got bored playing it

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Score: 7
DukeOfOxford

"Good start"

date: November 5, 2004

You should consider this a VERY good experiment. I'll just cover a few points:
- You have to give us a reason to leave the base. Now, it's easier to just stay at the base to defend it and constantly get repaired and reloaded
- The 3d aspect of the game is promising, but isn't real useful here for the above reason.
- Customizable keys is an amazing feature. I can't praise you enough for adding that.
- Need levels, or some kind of eventual end.
- Place objects around the map (perhaps weapons, other bases, a boss?)
- I liked the radar, but the zoom function wasn't really neccesary at all (nor was the radar since I didn't have to leave the base).
- Make the weapons a little different in style AND power. They all sounded and looked roughly the same, which is boring.

Conclusion- I'm very excited to see the next game you make with this 3D engine.

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Score: 6
Bugmenot

"Ok for a Quick play"

date: October 15, 2004

It was Fun at the Start, but after a while it became too easy and repetitive

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Score: 5
MI4-REAL-2001

"I couldn't get myself to play it very long"

date: March 12, 2004

I just couldn't get absorbed into the game.

Author's Response:

Well, actually it's more like a demo. I ran into some performance problems and didn't finish the game as I intended. Now I know what made it run slowly so I'll return to it later.

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