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Megaman Next 2 - Intro LV

rated 3.59 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Aug 25, 2003 | 8:05 AM EDT
  • Daily 4th Place August 26, 2003

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Author Comments

Updated 8/27 3:00am - Aside from the previous update, I tightened the controls a hair more, showed an enemy counter for the bosses, and put a 'sort of' ending to it.

Full Instructions on steering Mega

Lots of Information about the Game and Me. Also if you have a problem with the game (missing soundeffects, style, etc.) please read the Q & A here to see if there was a reason for it.

Megaman Next - Intro

Megaman Next - The Game

Megaman Next 2- Prologue Story

Well here's the actual game the story I uploaded refered to. It's still probably a little rough in certain areas like the Intro to the original was, but it's definitely a work of art to see Flash accomplish this little bit. However, please keep in mind I didn't want it to be similar to past Megaman games and it follows the plot that my comic takes. So please don't compare it to other Megaman games because it's not trying to be like one (It's like comparing apples to oranges). This stage is also to get feedback so I know what needs tweaking as I move onto Level 1 of it. If it seems to run to slow for everyone I can still raise the FPS and/or reduce the resolution to help.
As always if you enjoy it, let me know via email/review/ or $$$ (Money talks just as well as words :D ). If you don't enjoy this then let me know why as best you can. Just saying something like "It sucks" is a waste of NG space and my time. And worse yet is if you contradict anything I've said in the comments here, instructions, or information sections... I will not be happy having to re-explain myself and show you the errors of your ways >:|

If you don't feel like reading the instructions then here's the real quick summary of them.
A, S, D = action buttons.
Arrow keys move. Double tap Left and/or Right to Run
Up Jumps, hold it down to go higher.
Space = Fires Megabuster When you have 30+ charge accumulated.

I'd love to have as much feedback as possible, but please leave legit reviews. If you have technical problems (aside from Hardware limitations) with playing, send me an EMAIL before voting or reviewing. I hope this lives up to the quota like the first one in it's own unique way.

Thanks again, and yet another happy 15th to Capcom's Smurf.
Wade / Maelstormm (



Rated 5 / 5 stars

Absolutly phenominal

And I put 10 for humour because I laughed a lot when I kept falling down.

maelstormm responds:

Glad you liked :)


Rated 5 / 5 stars


This is a very good Megaman game... I mean, this sprite... calling this a sprite because it's transparent and it's 2D (no specific bittage, I suppose)... is great.

maelstormm responds:

Thank ya, thank ya very much ^_^


Rated 5 / 5 stars

Honestly, I won't rate every damn game from 1-10 on sound, graphics, etc. I just really like a fun game, and this does it really well.


Rated 5 / 5 stars

What Do You Use To Make Those Games!?!?!

Dude, Please, Ever Since I Played Your First One, Ive Been Like Asking Myself What Do I Use To Make A Megaman X Game, You Know?

Please Tell Me Where To Go To Get That THING You Use To Make A Megaman X Game.


Yahoo Instant Messenger: songokuo33842
Aol Instant Messenger:songokuo33842

Please, Contct Me A Soon As Possible Please!!!

maelstormm responds:

I use Macromedia Flash MX to write the script that runs the game and a number of various programs for graphics. Photoshop and Paint mostly for these games. I'll send the info to your email too. Thanks for the comments :)


Rated 5 / 5 stars


This was good, but it didnt feel like megaman.

maelstormm responds:

This ones not supposed to. This version of my game engine was made for Rick, but I decided I'd give MMN a sequel. Megaman X Next is more along the lines of a normal game.