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Megaman Next 2 - Intro LV

rated 3.59 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Aug 25, 2003 | 8:05 AM EDT
  • Daily 4th Place August 26, 2003

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Author Comments

Updated 8/27 3:00am - Aside from the previous update, I tightened the controls a hair more, showed an enemy counter for the bosses, and put a 'sort of' ending to it.

Full Instructions on steering Mega

Lots of Information about the Game and Me. Also if you have a problem with the game (missing soundeffects, style, etc.) please read the Q & A here to see if there was a reason for it.

Megaman Next - Intro

Megaman Next - The Game

Megaman Next 2- Prologue Story

Well here's the actual game the story I uploaded refered to. It's still probably a little rough in certain areas like the Intro to the original was, but it's definitely a work of art to see Flash accomplish this little bit. However, please keep in mind I didn't want it to be similar to past Megaman games and it follows the plot that my comic takes. So please don't compare it to other Megaman games because it's not trying to be like one (It's like comparing apples to oranges). This stage is also to get feedback so I know what needs tweaking as I move onto Level 1 of it. If it seems to run to slow for everyone I can still raise the FPS and/or reduce the resolution to help.
As always if you enjoy it, let me know via email/review/ or $$$ (Money talks just as well as words :D ). If you don't enjoy this then let me know why as best you can. Just saying something like "It sucks" is a waste of NG space and my time. And worse yet is if you contradict anything I've said in the comments here, instructions, or information sections... I will not be happy having to re-explain myself and show you the errors of your ways >:|

If you don't feel like reading the instructions then here's the real quick summary of them.
A, S, D = action buttons.
Arrow keys move. Double tap Left and/or Right to Run
Up Jumps, hold it down to go higher.
Space = Fires Megabuster When you have 30+ charge accumulated.

I'd love to have as much feedback as possible, but please leave legit reviews. If you have technical problems (aside from Hardware limitations) with playing, send me an EMAIL before voting or reviewing. I hope this lives up to the quota like the first one in it's own unique way.

Thanks again, and yet another happy 15th to Capcom's Smurf.
Wade / Maelstormm (



Rated 3 / 5 stars


Keep up the good work!

maelstormm responds:

Thanks for the compliment. In the future could you let me know what needs improvement so that I can possibly raise that "6" up there though, pretty please.


Rated 3.5 / 5 stars

Very cool game mega newgrounds man

I liked this game alot but it was very slow when i played it which made me very mad. Mad because i wanted to play very fast actioned paced. The graphics wasn't that good but if they wore any more detailed i think the game wouldn't work at all. Great job Maelstormm!!

maelstormm responds:

I'm going to tweak the code here in a few hours to help it pick up the pace. Hopefully I'll be able to work out the sound effect problem too. Thanks for the feedback.


Rated 4 / 5 stars


Why is there fire in the snow!!!!

maelstormm responds:

Sorry, I thought spikes were boring to look at so I made some fires. I was sure not to put any snow beneath the fires though :)


Rated 4.5 / 5 stars

I liked it

It almost reminds me of metroid, because of the ability to aim your shots and and what his running jump looks like, great job, it was really fun.

maelstormm responds:

I was thinking Castlevania SotN, but now that you mention Metroid I guess it does handle more like that.
Thanks :)


Rated 4 / 5 stars

nice job...

an earlier review said to add a helmot...don't. i think it was great the way it was. some different type enemies woulda been cool...but i liked it. good music too.

maelstormm responds:

I'll do games with his hoody on and off here and there to keep everyone happy. Right now I have 14 baddies slated for creation for level 1. Guess we'll see how you like it whenever I get done Level 1.