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Credits & Info

Jun 7, 2003 | 10:24 PM EDT
  • Daily Feature June 9, 2003
  • Weekly 3rd Place June 11, 2003

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Author Comments

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If you've played the BETA, get ready for more enemies, more buildings, and more challenge!

Pick up the stick and throw 'em to keep them away from your castle.
The stages become more difficult as you progress.

In order to save, you must have the latest Flash Player.

The reason you lose units when you finsih a level is UPKEEP.
There is a cost for each unit you have when you finish a level. You must have enough points left over from the LAST level to sustain the units you have when you finish the CURRENT level.

- Can no longer Right-Click and select 'Play' to pass level
- Fixed problem with sticks not appearing after viewing 'Help'
- Enable player to better click on sticks around collosus
- Fixed loss/reset of armor and mana when Loading saved game
- Stoppped Demolition Ninjas from killing enemies if they reach the wall
- Sped up countdown of Upkeep & Bonus Points
- Minor bug fixes



Rated 0 / 5 stars


yeeahh.. you need to fix something in the programming, nobody attacks your castle


Rated 4.5 / 5 stars

good stuff!

Hey, loved it! had no idea what i was doing until i read the instructions. I played all the way up till stage 8 then gave up. Fun Game. i could play all day. keep up the great work -david mancini


Rated 5 / 5 stars

This looks good

I vote 5


Rated 5 / 5 stars


the beta was good but this is awsome keep up teh good work.


Rated 5 / 5 stars

Ohhhh damn straight

I cannot tell you how many hours I wasted on the demo of this on a crappy slow processor. You are the master of addictive, majorly-replayable NG games. The MASTER. I can't wait to unlock all the new buildings, but just the archery and the temple were fun enough in the demo. Thanks a ton for finishing it and poppin' it on the portal.

Now, if you'll excuse me, I'm going to go play this for a few hours straight! heh.

This review is insanely well received!