MLP: The Sim Date
IMPORTANT NOTICE: The microchip only appears near Derpy's tail AFTER it's 100% loaded.
Well, 2 months of non-stop frenzy-state working, and we're finally here.
What started off as idle idea-jostling on the ideas team, quickly turned into a bet, and a substantial challenge. I'd like to thank Sim_man for actually triggering the debate with his epic project.
...WHAT THE FUCK WAS I THINKING?!
MLP, the Sim Date, puts you in the sho-uh hooves of either Twilight Sparkle or Fluttershy, the 'easy' and 'hard' modes, respectively. As Celestia tells you in the intro scene, you have 100 days to get some ta- uh, I mean, make some friends. Along the way, you'll explore a (not so)faithfully rendered world of Equestria, have fun adventures with your new friends and maybe get some ta-uh, I mean snazzy rewards and candy!. Try not to die!
...You have infinite retries, though, so if you're curious, go on and tell Pinkie Pie that you have tennis balls in your pants. No one's stopping ya.
Gah, let's be done with the fancy talk. You came here to play a game, not read my nonsensical and boring rants. Enjoy, and don't forget to leave a review!. I'm still a rookie at this game developing shenanigans, and I'd love to hear your feedback.
If you like it, please recommend it for the Dating Sims section! Thanks in advance.
EDIT: Fixed some stuff, thanks, all you sharp-eared maniacs! Oh, and fixed the tennis balls glitch.
EDIT: Fixed the rainbow dash glitch. Can't believe a single typo in the code did that.