Score: 8
"This is a worthy game; its value is overlooked."
date: March 29, 2007
For the shallow among us, yes this is terrible. The graphics, sound, and interface could use a lot more work. But I've seen enough flashy but cliched RPGs to appreciate this game for what its got.
The card and dice system is refreshingly unique. In combat, cards are distributed to the characters's stats. Characters get different bonuses according to what suit of card is being assigned to what stat. This gets the player to think about what combination of cards will do more damage or dodge more attacks, and allows players who like to strategize tweak their characters for optimal effectiveness in a Diablo2 or D&D -esque way.
The setting and dialog are interesting and tie in well with the whole card suite theme.
Definitely try this game out. Approach it with an open mind and even better a willingness to think and do minor calculations.
It could have helped if the interface was more informative -- display character stats and current card configuration during battles. But then again you made a second and third version, which I will be trying and then reviewing shortly...