Score: 10
"very good!"
date: January 29, 2009
hardest levels that pissed me off the most by far were in the middle, which was different.
difficult game, but the fact that there is more than one way to achieve the goal of each level gives the player a sense of accomlishment...many times with these types of games one must figure out a complicated and gruelingly exact series of maneuvers...which usually leaves me about 10% relieved when I beat the level, and 90% pissed off at the author for being so sadistic...but you have a nice blend of strategy and movement. great job.
for the sequel, may i suggest even more choices on how one beats a level...for example, maybe a level has a long, difficult route, as well as a short, but extremely difficult route...or a very simple route which is not so obvious.
anyway, great job!