Score: 2
"Getting there"
date: December 4, 2008
Work on your effects, the circular gradient is cheesy. Also your projectile and energy-like images look poorly made. They look like they were hand drawn using the paint brush. I'm no expert animator or artist but I think the paint brush tool is more for touch-ups, anything made solely from it usually ends up looking like crap unless you are a "mouse-god" with the hands of a surgeon.
The transitions from some scenes aren't very clear and leads to a bit of disorientation. Namely from the outside to the inside. All I saw was him walking next to a building, didn't see him go inside, so when a room full of people just start dying it didn't make much sense. I'd add a scene of him walking into a doorway, maybe have him cap a few guys there too.
Develop some kind of storyline. It doesn't need to be a Nobel prize winner. Look at the Madness storyline, if you can even call it one. There needs to be some kind of direction, something to explain doing (from the title, I assume killing this ninja, but why? or at least make it more clear that is what he's going to do).
A small intro like you see in the Madness flicks would help with this, which leads me to the scene with the floating and warped heads just before . It was completely random and appeared to serve no purpose. That said it wasn't terribly bad for the 0.5 seconds I saw of it, but it needs more 'coolness'. I'd take it out completely, but save it for something else like a hallucination or as I mentioned: an intro.
December 5, 2008
Author's Response:
Thanks for the tips.