Score: 5
"Leaks memory like a sieve."
date: January 11, 2009
An excellent game, but it has a killer problem. Death2Frame wasn't quite accurate. The lag isn't because of graphics or sound. It's because this applet consumes memory and stores it away like a bear preparing to hibernate. Additionally, it quickly grows to require 100% of my processor, but, my computer not being as new as I'd like, I can't be entirely sure if that would change on another system. If I act quickly, I can run 100 planets with 40-50MB of memory. However, if I let it sit for even 30 minutes, I come back to find the thing eating 400 MB of RAM. And if I end the game and go back to the menu, that number keeps climbing. This isn't using memory because it needs it. It's leaking. If you fix that, you'll merit a much higher score.