Reviews For: Ghost & Beers

(7 Reviews • Avg: 6.14/10)

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Score: 4
Darkunov

"ok..."

date: September 15, 2008

like the guy below me said, when i died there was still a beer floating around AND I COULD STILL GO AND TAKE IT. Other than that it's kind of a cheap avoid game, because of the looks of the ennemies and health bar. Speaking of health, you should make pizzas recover more health imo, but u didnt get less points because of that. Also, the difficulty degree is a bit weird. what i mean is, i didnt get hurt until lvl 8-9, at which point i REALLY got hurt often. you should make it more progressive. Finally, there's a bunch of ennemies that don't show up on the how to play maunal, which isn't too bad since all ennemies i encountered so far have pretty much the same behavior except bats and skulls :S However, i didnt pay much attention to collision and it seemed alright, the music too (for a "creepy" arcade game, don't repeat it if you're working on a rpg or anything else, frankly). Work on that for some time and i'll prolly give you a better score.

-respect my AUTORITAAAAH!

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Score: 6
takethatsubspace

"it has a few problems"

date: September 15, 2008

i wont bring up the collision detection cause others have already, but after i lost there was still a bat chasing me, my guy was still on screen, it feels a little unfinished.
the music was compressed to an almost horrible degree. ehh, i guess its alright, but with a bit of polish, it could be a really good game.

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Score: 8
sdf11

"Not Bad 8/10"

by: sdf11
date: September 15, 2008

its pretty fun

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Score: 4
vestpuzzle

"It's plays o.k...."

date: September 15, 2008

but it lags alot. The game never ends? The graphics are ok, the control seems to work right. There are a lot of problems with this game.

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Score: 7
Kurata

"Interesting"

by: Kurata
date: September 15, 2008

A classical avoiding game, the music is not aggressive, but not too good either, i can't really say anything about the graphics but what bothered me is the hitbox : it's a square, so even if the sprite doesn't hit the ghost, you still lose health.

try to fix that please?

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Score: 4
JJJoel

"Not bad"

by: JJJoel
date: September 15, 2008

But a bit easy, because the amount of damage you take is equal to how long you touch a ghost, which you know because you made this. But how about when you touch a ghost, you take a set amount of damage and become invulnerable for a second or two, giving you a chance to move.
Shows potential though.

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Score: 10
koinman25

"AMAZING!!!"

date: September 15, 2008

a little bug that u can lose on menu but other than That it was awesome.

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