Reviews For: Tech Wars

(13 Reviews • Avg: 8.31/10)

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Score: 10
Johnny2Wheels

"Woo Boy"

date: September 19, 2008

That twas fun man. I like it a lot the controls are smooth it looks really good keep up the good work

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Score: 10
ArcadeReign

"Excellent"

date: August 9, 2008

Excellent graphics, great game play, and overall a fresh concept in TD games. I feel honored to sponsor a great game in all concepts, maybe as the user "TheRandomDot" said, it could have some more difficulty and features, but if like the author said it could encourage him to improve it or release a sequel, it will be great. Anyway the game offers a fast shooting play combining keys and mouse, which should make the pleassure of addicted shooters.
Thanks to everybody for your comments and suggestions.

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Score: 8
toonycj

"Good."

date: August 9, 2008

Good game but hard to play on a laptop.

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Score: 8
moogor

"kukuku"

by: moogor
date: August 9, 2008

it was amusing. gj.

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Score: 8
TheRandomDot

"Pwned with Laser"

date: August 9, 2008

Nice game, but pretty easy. I decimated the whole game just using the laster gun. You just clear out a corner then go camp it (so there's less degree arc around your ship to defend against), and from there, depending on what's the biggest threat (impending turret radius, or mines/minions getting dumped out too fast), you just start picking off things closest / threatening and work your way around the field. When you're in the center, the minions are a pain, but when you're in a corner, you can wait until the minions are almost upon you and then just quickly shift your mouse to hit them w/o getting hurt. The mines would hit me the most, since they'd sometimes bounce into the corner without me realizing. But the rets never went off ... I always killed them before their targeting radius got to me.

Nice game & graphics, just needs a bit more.

August 9, 2008

Author's Response:

Hi

Thank you very much for the warm welcome. This is our first in-house flash development and we appreciate that you are enjoying the game. It is also the first game we have direct contact with the players and we want to make the most of it.

Many reviews in many sites say more or less the same: The game is ok to good, but it lacks something. More weapons, more ships, more upgrades, more all-over. But if you enjoyed the way it is, all I can say is: we are paying attention and as soon as possible we will either update the game, or most likely, create a Tech Wars 2 that meets most demands.

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Score: 10
EMOer

"Awsome!"

by: EMOer
date: August 9, 2008

on daily high-scores, i made #IV. its under "1337 Sp34kk3r"

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Score: 8
H7H

"good"

by: H7H
date: August 9, 2008

it was good.

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Score: 10
Cyclone103

"AMAZING!!!!!!!!!!"

date: August 9, 2008

Gameplay was nonstop action, with high quality graphics that blew my mind! The enemies were tough, but so are you! There were no glitches whatsoever! 10/10!!!

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Score: 5
flames5991

"o.o"

date: August 9, 2008

I dunno if it was me, o.o, but it was laggy as hell... It looked good, but i couldnt play it.

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Score: 9
knows2little

"Cool..."

date: August 9, 2008

I liked, but I would suggest using a differnet animation for the players ship when shooting. the one that you have looks like it is short range since since the laser doesn't extend too far away from the ship, but actually it can hit something from the far side of the level. try extending the laser animationto reach a further distance because I was confused when I saw targets blowing up in on the opposite side of the arena and it didn't look like my shots were reaching it.But I liked!

August 9, 2008

Author's Response:

Thank you for the input. The current laser is somewhat of a... experiment. We wanted to test (to be honest, it's my personal fault, not the team) a direct impact instead of a projectile. This makes the laser not only too powerful even with low damage, but it bugged my head in terms of animation, as you said.

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