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Reviews For: The Rise of a Knight

(443 Reviews • Avg: 7.36/10)

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There are 45 pages of reviews. [ 11325 | 26 | 27 | 28 | 29 | 30 | 313845 ]


Score: 10
ikillzunoob

"AWSOME!"

date: March 20, 2008

You must have spent months on this.Gradz 10?10

May 4, 2008

Author's Response:

Thanks a lot!

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Score: 9
jeremy5

"Nise"

date: March 20, 2008

it was a good game and i agree with Greynn completely. and i hate cliff hangers i cant take it. make the next one soon. and make it a little longer ohhhh and by the way you need jump for some of the bosses.

May 4, 2008

Author's Response:

A sequel is coming. I am busy with it at the moment, but it might take a long time before its finnished. I take all you guys's comments in consideration and I am trying hard to improve on the sequel...

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Score: 7
RecycleElf

"Its NOT finnished"

date: March 20, 2008

What where you thinking?!

¤ its way to easy to get cougt tbetween then two timed attack of two enemies, meaning they attack after turn giving the guard no chandce of swinging the sword.

¤ Can be attackt by (just about) anyone even when in air

¤ Attack has same reach forwards as backwards, wtf...

¤ Enemies get punched "Backwards" depending on wich way their pointing and not what side the guard hit them from

¤ Hafto start the whole map over when dieng at boss, and thats just F'ing irritating when in the cave.

¤ The guard looks German (bcuz of the hat) and if not german, evil. i feel unconfertable fighting for ones kingdom when the kingdom seems evil. OK with looking as a bad boy in black armor, but come 'on. (Not evil becous of the german Nazi look ^^ )
¨
¤ To repetably, its just moving and attacking, yes, that is what these kinds of games are for, but you could give us an bit more advanced fighting method, something that makes the not simontaniusly attacks from the enemy more OK

¤ Animation was great, but should be able to skip the text frames on oujr own speed, don't want to skip it, don't want to wait all trough.

¤ Dialog blows, didn't make me want to read it, like some bad short story, i want to know what will happend next but i want to skip the poorly created sentences. great, you want it to sound like a story book or what ev' make it more "Real" it all seem sp distant freom the pictures and whats actualy happening and what i think ATM in my head.

¤ Bug; when i died, i happend to press " D " and as the guard was falling, he was interupted by the special ability command and simplyh ignored death... dosn't make much sense to me.

Good stuff
^^^^^^^^^^^^
the grapichs are wicked, and it makes room for betther gaming.
even tough the controlls and abilities suckt, I kept playing becousj it was kind off entertaining.
I liked how the back ground changed as i walked along.

May 4, 2008

Author's Response:

Thanks for the long review. i agree on all your comments and will try to improve on all the things you have mentioned for the sequel. Glad you liked the art. :)

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Score: 5
Warrior536

"fun but too hard"

date: March 20, 2008

as soon as you get hit ur as good as dead. when iw as at the goblin's camp, i got hit only once and then they keeped attacking me without leting me even the time to get in guard on to attack. also, i still get hit by an attack even if im in the air. whats the use of jumping if its not dedging any attack at all?

May 4, 2008

Author's Response:

The jumping is abit flawed I know. And maybe I shouldnt have made it so that you get stunned when you get hit. I'll keep that in consideration for the sequel. Thanks for the review.

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Score: 8
Confederali

"Not bad."

date: March 20, 2008

The game play was a bit repetitive, but, with the genre, it's kinda to be expected. The hit detection seemed a little off, but maybe it was just me. I'm not sure.

Overall, the game-play was smooth, transitions between scenes were nice, and it was a pretty fun play. Nice work.

May 4, 2008

Author's Response:

I admit I had a lot of trouble with the hit detection and it IS off. I have learned a lot by making this game, and Im pretty sure I'll be able to fix that in the sequel... I hope :)
Thanks for the review! Im glad you liked it!

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Score: 8
Greynn

"Good."

by: Greynn
date: March 20, 2008

This game is good, sure the game play is repetitive but its still pretty damn good.
If there is going to be a sequel it needs more specials, combos, maybe harder battles, possible action/rpg things like equipping gear. This game needs a sequel, I need to find out what's happening!

May 4, 2008

Author's Response:

A sequel is coming. I am busy with it at the moment, but it might take a long time before its finnished. I take all you guys's comments in consideration and I am trying hard to improve on the sequel...

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Score: 1
sniket

"why?"

by: sniket
date: March 20, 2008

this game is boring it's like loads of others and trixiboi halo 3 kicks any flash games ass just by being named a game

May 4, 2008

Author's Response:

what?

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Score: 8
NGSolidier12

"Repetitive, fun at first."

date: March 20, 2008

It became annoying when you found an enemies attack pattern, then it was randomized again. I died twice because of the random enemies in the
Goblin "Camp", then in the cave because when your shield is up the spider vomit still kills you. Other than a moving story, not much else.

May 4, 2008

Author's Response:

Okay thanks for the review. I have lots to imprve on :)

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Score: 2
chikit

"eehh..."

by: chikit
date: March 20, 2008

the graphics were good, but the game was pointless, nothing to achive nothing to do than run and press s all the time

May 4, 2008

Author's Response:

I thought it was "a",
Anyway, glad you liked at least the ar. I know I'll have to improve on the gameplay for the sequel...

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Score: 10
TrixiBoi

"Loved it"

date: March 20, 2008

What a amazing game! absolutely great and all you noobs complaining about it, go back to your mums cupboard and play halo 3!
great animation, nice plot and great music/sounds

May 4, 2008

Author's Response:

Thanks alot man! Really glad you liked it. A sequel is coming...

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There are 45 pages of reviews. [ 11325 | 26 | 27 | 28 | 29 | 30 | 313845 ]