Score: 8
"Good story, passable game"
date: March 22, 2008
Kudos for the writer in a big way.I like the story.
Sound track gets old, perhaps a mute button for music only.I always enjoy this option.
The quick attack just looks like a flailing arm connected to someone elses body.
The arrow guys are literally impossible to dodge.You can be well over an arrow but you blink back to the ground and get hit.I can't believe that went unnoticed.
For the most part if you just lay on the quick attack button you're invincible, so I've seen so far.The guy with the chain mace is most obviously affected by this.You can stand way back and hit his mace every time he swings it.
I liked the health and power system, character design seems a bit cartoony but good.
May 4, 2008
Author's Response:
Thanks! My writing skills are pretty bad, so I feel very flattered and spurred on by your compliments. Anyway, I didnt miss the fact that the jumping is flawed. My coding skills just wasnt good enough to rectify it. And the hit detection for the knight's sword was also a bit flawed. I have learned a lot while making this game and will be able to improve on al those aspects for the sequel...