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Reviews For: Knights Castle

(413 Reviews • Avg: 7.30/10)

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There are 42 pages of reviews. [ 11020 | 21 | 22 | 23 | 24 | 25 | 263442 ]


Score: 7
elliott20

"a little frustrating, but not impossible"

date: March 18, 2008

This game has it's merits. It's easy to pick up, but takes a little bit of a trick to get through.

To beat it:
go the fireball route in the beginning. Get the kegs first as those don't require you go head to head against the guys to be TRULY effective. Try to get the meteor ASAP so you can take the wave with a bunch of transformation mages and that one big rock golem.
Once you got the Touch of Satan, the game gets a little easier. But save the touch of satan for the big bosses. The same goes for the lightning and ball of god when you get it. Save them on the crowds.
Sometimes, you'll find yourself facing several boss characters and have none of your powers loaded to face them with. The trick is to just dash up and down in front of them so they keep on swinging at you but missing while your spell recharges.

by the later levels, the keg, fireball, and firewall will be all but useless.

So, it was entertaining, but I get the feeling the game wasn't meant to be played this way. You need to allow the player improve on the knight himself or else by later stages he's just going to be running bait and you'll never see him swing a sword again.

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Score: 8
Ybom

"What the? Defense?"

by: Ybom
date: March 18, 2008

Good game, but you messed one thing up very badly. Just so everyone knows, the toll for death is 10 seconds on his grave. You can do no skills at all during this period. So lets say you have 5 of the death mammoth (?) riders left and you die fairly close to the castle, you might as well kiss the game goodbye. This is what happened to me, and I basically kamikaze'd thinking about your not quite accurate death toll description. Another badly implemented item is the castle's health. Are the castle and the itty bitty knight equal on health or something? That's outrageous! Balance much?

I also disliked the sword swing attack. He can't move at all during the animation. Could you either decrease the frames for this or allow him to move after he's connected? As is, it requires tactics such as with the bosses, which isn't bad. However it is very frustrating and stressful when the boss gets in a 50% hp hit just because your character refuses to move.

All in all a good minimal implementation of a defense game that takes time to get all the skills available, but not too much time.

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Score: 6
Zuberi13

"Needs More too it"

date: March 18, 2008

Well graphics music and basic gameplay were fine more could be done to make this fun. The controls were never really explained and neither were the different spells so my first time buying them i really didn't know what to expect. Next the game itself was difficult but not fun. Its important to have a challenge but there was no fun in this challenge. The amount of people you had to kill to level was a bit too much and the bosses didn't give enough exp. The most important thing that this game needs is more upgrades. The spells were alright but they weren't really that powerful and the recover time for each one was annoying. Maybe adding things like:
Ability to increase knights health
Increase knights power
Increase knights speed
Increase knights exp per kill
Buy different weapons for knight (this is a big one)
Adding turrets (archers, dragons, flames heck i dunno)
Increase Castle health
Maybe changing map every 10 lvls or so (just for a change of pace)
Multiple troops (make like 10 knights you can use at different times to make this more of a RTS game)

At the moment this was ok but it needs just more things to do to make it interesting or replayable. Good job think about adding more to this or your next game.
~Zuberi13

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Score: 2
toonfreak1

"what was that?"

date: March 18, 2008

dude what a downer. the name makes it sound great but the game is not even worth saying im ready to play. i mean dude this is screaming for a redo. but the one good thing of this game is the music. id give you a 10 for the music but a 2 for the game play. that rounds it to a 0 but id give ya a 1.5 stare if they had it but you get a 2 instead. sorry bro but you better starte thinking harder on this kind of thing.

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Score: 1
Broholm

"Boring"

date: March 18, 2008

Nah.. That was a boring fame.-. Thats alll.. just boring.. it was a very tiny course!

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Score: 7
stwest

"It was good"

by: stwest
date: March 18, 2008

The game was good but, you should have help like recuit soilders to help you fight the enemys. You still get a 7/10 :/

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Score: 0
MichaelArcane

"Shit"

date: March 18, 2008

That's all I have to say... EVERYTHING about this game is shit.

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Score: 7
OneWhoListens

"Good but not that good."

date: March 18, 2008

The graphics and sound were exceptional, but the gameplay lacked. It was slow, boring, and the controls were a bit clumsy. It was fun to play for a short while, but never terribly exciting.

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Score: 9
IronOak

"Excellent Form"

date: March 18, 2008

That was a cool defense game, a little different made interesting. Maybe make the spells you deflect cause damage back on the attackers. You could spend entire waves just deflecting spells if you didn't take damage on purpose to get up to them.
5/5

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Score: 8
Metalcoreman

"decent idea..."

date: March 18, 2008

but thats it...if you maybe added a block button i mean after your knight does have a shield lol and to make it a true defense you would need maybe archers for the castle and stuff like that instead of one guy against the world...oh and maybe some dmg upgrades too cause it really friggin' hard!

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There are 42 pages of reviews. [ 11020 | 21 | 22 | 23 | 24 | 25 | 263442 ]