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Reviews For: Insurgo

(487 Reviews • Avg: 9.00/10)

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There are 49 pages of reviews. [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92949 ]


Score: 10
eastep1

"Impressive"

date: August 26, 2008

Wow. Just Wow. That was one of the most original, creative, well thought out games ever.

The only thing I could say about it, is it had no point other than to waste time, and good at it the game was. And a story would have been interesting, maybe a specific height, different pylons, and a few more abilities?
Like... Weld. The two pylons that you select have their strength times by two, you can use weld only once on a pylon, once more and it melts into a goop, lowering the strength to half of the original, then once more and it will fall off the tower.
Besides those things, this game has done more than enough to earn ten stars, can't wait to see the next game too.

Good Luck,
Eastep1

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Score: 10
Krabman77

"Ahhhhhhhh!!!!!!!!!!!!!!11"

date: July 29, 2008

MAKE A SEQUEL!!!!! GO DO IT NOW!!!!!!!!!!!!1

Seriously, this was a nice and creative game. 10 stars

July 30, 2008

Author's Response:

Heh, working on it!

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Score: 9
Jack8720

"its great!"

date: June 28, 2008

its great but when you build a tall tower and it falls your time just got wasted but its fun to see it fall down

July 14, 2008

Author's Response:

Well you have to lose eventually :P

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Score: 8
CashClock

"ncie game"

date: June 14, 2008

it is a cool game but eventually it get's pointless and boring but i have no things to say to improve..............................
...........

besides that its cool and i liked the idea...graphics was cool and it kept me occupied for about 10 mins

so overall...nice game!

July 14, 2008

Author's Response:

Glad you enjoyed it (:

I have a few things up my sleeve to make it more interesting.

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Score: 10
kingninja

"lol,love it"

date: June 6, 2008

awesome game, i played it properly but that soon got boring (as most reviews have noted) so i messed around then, seeing what was the most disgraceful structure i could possibly conceive. i ended up making a structure that fell without any joint breaking,a structure that resembled a ball of satanic symbols (a bunch of reinforced pentagons) and a pathetic tower that i just wanted to break, but for some reason couldn't, which confuzzled me.
i think that when you make the sequel you should make the "free mode" be completely free, make breaks and falls do nothing, just keep it going (to reduce lag make fallen pipes disapear after a few seconds), which would keep easily amused people such as myself amused for ages.
i also have an idea that might be good for a challenge. have objects fall from the sky and hit the tower, putting pressure on the joints.
then put an option on free mode where you can throw abjects at the tower yourself (so i can have more carnage).
and have different types of pipes, some stronger than others and some having longer reach. maybe weaknesses in the pipes, like having a pipe that holds allot of weight but the objects(if you use the idea about the objects) stick to it, causing weight to build up.

well, thats about it, thanks for the game.

June 8, 2008

Author's Response:

Being creative seems to be where the replay value lays - have you tried to build a pinwheel?

Free mode has been requested to death. It's definitely going to be there.

I love how people nonchalantly ask for complex things like IK collision detection :P But yeah, that's a pretty cool idea. I might add it to the list of slated game modes.

I'm glad you enjoyed it, and thanks for the 10!

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Score: 9
Zephyrs

"Satisfying"

date: June 1, 2008

The physics are a little off but it's still pretty fun. I built up to the moon then I just gave up, it's a good challenge.
After you give up on building up, it's fun to build "down", ie crash it. I've spent about half an hour building really wide, high and flimsy towers to "accidently" delete a wrong pylon (actually in most cases if falls down anyway, usually when I don't want it to). Or making a network of swinging metal structures on a big-ass metal wheel.
A 3D version would be fun but it could get pretty complicated and that's waaaayy too much to expect from flash. Can't wait for the sequel. Keep up the good work.

June 2, 2008

Author's Response:

3D is easy. It would run a little slower, but flash can handle it. The issue would be the control scheme.

Thanks for your review - I had a fair bit of fun destroying towers while testing, too!

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Score: 8
muumin

"good job"

by: muumin
date: May 31, 2008

great fysics sequal

June 2, 2008

Author's Response:

Thankyou!

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Score: 10
Gameeater1

"Did you make this game?"

date: May 28, 2008

http://www.candystand.com/play.do?id=
18303

Did you create this game too?

May 28, 2008

Author's Response:

That is the engine from this game, yes. Candystand purchased a license to the source code in order to make a customised version that better suited their site.

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Score: 9
Tagosan

"Awesome"

date: May 28, 2008

I like it and I can't wait for the sequel

May 28, 2008

Author's Response:

Hope it doesn't dissappoint!

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Score: 10
EddieBrock412

"Great game"

date: May 26, 2008

I made it to 1508 metres. there was too much stress on certain beams and no more joints close enough to reinforce them.

May 27, 2008

Author's Response:

Gotta build out if you want past that. Thanks for the 10!

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There are 49 pages of reviews. [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92949 ]